Commit graph

36 commits

Author SHA1 Message Date
LevelX2
2305cc5274 * LogName - Changed some more messages to use the logName instead of name. 2014-06-13 14:02:56 +02:00
LevelX2
6d0f30178d * Commander - Fixed that sacrificing a commander as cost was not possible. Added game log message if creature was removed from combat. 2013-12-15 14:17:39 +01:00
LevelX2
6d0b38c8ca * Commander - Fixed a NPE if change control effects are used during commander game. 2013-11-22 00:30:14 +01:00
LevelX2
a7f9ba65fe * Doran, the Siege Tower - Fixed handling of use toughness instead of power for damage effect. Prevention effects work now always for the correct amount of damage. 2013-10-01 14:41:19 +02:00
LevelX2
90774fea0b * Test of Faith - Fixed that +1/+1 counters that a blocker got during combat already counted for damage dealt to the attacker. 2013-08-13 14:23:49 +02:00
LevelX2
09126d321a * Fixed NPE bug during blocker declaration (fixes #308). 2013-08-11 20:24:57 +02:00
LevelX2
56dbd4b284 Fixed that in multiplayer games attacked players could block attacking creatures that attacked other players. 2013-08-05 15:32:26 +02:00
LevelX2
1d6ee80e4c Fixed that if a player leaves a multiplayer game during combat, his creatures are removed from combat (fixes #275). 2013-07-25 15:43:28 +02:00
LevelX2
b1915a1b9a * Fixed that attacking creature with deathtouch and trample had to assign more than 1 damage to blocker if only blocked by one (fixes #290). 2013-07-20 12:43:07 +02:00
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
LevelX2
7bb6fabfef Fixed Alpha Authority and combat to handle a defined maximum of blockers. 2013-05-29 17:41:30 +02:00
LevelX2
2409e229c0 Fixed can't attack alone ability (issue #119), creature wasn't untapped when attack was reverted. 2013-03-05 22:01:01 +01:00
LevelX2
8283d7b161 Fixed issue #115 (creatures with block restrictions were not correctly removed from combat). 2013-02-02 09:14:45 +01:00
North
42eed636a4 [ZEN] Grappling Hook 2012-07-27 07:54:42 +03:00
magenoxx
ba964592f6 CantAttackAlone and CantBlockAlone abilities 2012-07-20 16:18:26 +04:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
North
5d0c7862c6 Fixed BecomesBlocked triggered abilities 2012-05-25 21:30:31 +03:00
BetaSteward
dfffdfcf8c latest monte carlo ai - has a memory leak 2012-01-10 21:29:53 -05:00
magenoxx
065f1c3190 Fixed Issue 375. 2011-12-12 14:46:49 +04:00
BetaSteward
7c69bc6f30 fixes + optimizations + allow games to be paused and resumed 2011-11-02 21:39:03 -04:00
BetaSteward
21f9633486 fixed issue 314 2011-10-25 21:43:59 -04:00
BetaSteward
d63cdfd131 NPH - Spinebiter 2011-09-19 10:08:54 -04:00
magenoxx
2e97eb38fd Dealing combat damage at the same time. Fixed Issue 236. Note: implemented only for damage resultings. 2011-09-01 14:14:31 +04:00
magenoxx
e2d4fa8899 [M12] Stormblood Berserker 2011-08-22 09:39:37 +04:00
magenoxx
7b71fa29f5 Fixed Issue 200 2011-08-10 13:50:49 +04:00
magenoxx
d33bf20bf0 Attackers sorting, Blocking groups - rule 509.3. Fixed Issue 195. 2011-08-02 21:32:05 +04:00
BetaSteward
4dc0c33819 fixed issue 142 - damage assignment order now works with tokens 2011-06-17 23:41:32 -04:00
BetaSteward
c92c506878 fixed issue 107 2011-06-17 14:51:03 -04:00
BetaSteward
35f1a63c4e fixed issue 68 2011-06-17 10:21:23 -04:00
BetaSteward
f1558a255a implemented Damage Assignment Order 2011-06-16 23:02:24 -04:00
magenoxx
3938b05978 Fixed Issue 73 (Infect creatures in combat). 2011-05-10 15:04:40 +04:00
BetaSteward
9c3ff863e8 fix for issue 22 + fix for planeswalker damage redirection 2010-11-28 04:31:48 +00:00
BetaSteward
3a784f59ee ... 2010-10-28 03:19:26 +00:00
BetaSteward
e0b4388361 ... 2010-09-25 20:35:23 +00:00
BetaSteward
3fa0e8b8f4 ... 2010-09-01 03:01:43 +00:00
BetaSteward
a4ecfa58fa Initial 2010-03-20 02:47:42 +00:00