L_J
1f5e2f1bed
Minor revert
2018-02-17 22:27:07 +00:00
L_J
17800b6df1
Menace fix
2018-02-17 22:25:27 +00:00
L_J
77762cbf59
Some multi-blocker damage changes
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Fixes situations like "two-man band with Viscera Seer gets blocked, Viscera Seer sacs itself afterwards" - before, the blocker would deal its damage twice to the remaining attacker.
2018-02-16 23:59:17 +00:00
L_J
58fde7db50
Reverted accidental change
2018-02-15 00:05:44 +00:00
L_J
e7301e2c08
Implemented banding ( #41 )
2018-02-13 20:36:25 +01:00
LevelX2
2f016c8ea6
Fixed some more exception and/or logging problems.
2018-01-27 13:19:20 +01:00
Zzooouhh
c25eaa9446
Fixed one overlooked instance of lethalDamage
2017-12-28 16:53:52 +01:00
Zzooouhh
f166bebe8c
Fixed lethal damage potentially dipping into negative values
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Example: in multiple multi-blocker creatures blocking the same creatures (if one of them assigns more than lethal to the first creature in its attackerOrder)
2017-12-28 16:49:51 +01:00
Zzooouhh
230233659b
Some naming changes, Butcher Orgg first strike fix
2017-12-07 11:13:27 +01:00
Zzooouhh
d8daec11d4
Fixed Butcher Orgg handling attackers/blockers leaving combat
2017-12-07 01:04:31 +01:00
Zzooouhh
e1fdc3093a
Some other edits + small fix for Defensive Formation
2017-12-06 21:30:33 +01:00
Zzooouhh
5fec04935d
Optimization edit for assignDamageToBlockers
2017-12-06 20:31:54 +01:00
Zzooouhh
c6e69868fa
Test message cleanup
2017-12-06 19:50:06 +01:00
Zzooouhh
edd07d4f80
Implemented Butcher Orgg (the missing bits)
2017-12-06 19:46:13 +01:00
Zzooouhh
16513408fc
Cleanup #2
2017-12-06 17:05:30 +01:00
Zzooouhh
b48c37ea8f
Defensive Formation slight cleanup
2017-12-06 17:02:49 +01:00
Zzooouhh
47ef2a4ce4
Implemented Butcher Orgg (partially)
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Option to divide damage while being a blocker doesn't work for some reason
2017-12-06 16:31:36 +01:00
Zzooouhh
32ef8a5047
Small damage fix
2017-11-25 09:10:01 +01:00
Zzooouhh
b035c436d5
Another small fix
2017-11-25 08:35:18 +01:00
Zzooouhh
92e5d8de0a
multiAttackerDamage fix
2017-11-25 07:20:25 +01:00
Zzooouhh
813219df2d
Some changes to how Defensive Formation handles lethal damage
2017-11-22 11:28:36 +01:00
Zzooouhh
bb56568ea1
Implemented Defensive Formation
2017-11-22 02:13:22 +01:00
Evan Kranzler
3b0b923b7c
Implemented Weathered Bodyguards
2017-10-05 13:31:05 -04:00
LevelX2
d9c601dd26
Trove of Temptation - Basic some changes to Combat and Human
2017-09-14 17:50:00 +02:00
LevelX2
e909f5c801
C17 Added Portal Mage.
2017-08-28 16:50:00 +02:00
LevelX2
0ef94a588c
* Fixed some null pointer or other exception bugs.
2017-07-29 19:13:42 +02:00
vraskulin
0557b5e89c
list.size > 0 changed to !list.isEmpty
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We care about if it's empty or not, not about it's size
2017-02-06 14:32:51 +03:00
LevelX2
ff6d79829e
* Fixed a bug that damage was wrongly still assigned to players during combat that already left the game.
2017-02-04 23:56:03 +01:00
LevelX2
719f88b3c8
* Fixed possible IndexOutOfBoundsException during combat.
2017-01-22 22:27:39 +01:00
vraskulin
c0cf22bbf7
Refactoring
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See github line by line comments in 'File changed'
2016-12-29 16:16:08 +03:00
LevelX2
6962f02ab8
* Kydele, Chosen of Kruphix - Fixed a bug caused by the watcher object.
2016-11-06 23:37:34 +01:00
LevelX2
e74f5995cb
Fixed some more possible null pointer exceptions.
2016-06-18 14:46:35 +02:00
LevelX2
1ec61abb8e
Fixed some possible exception bugs.
2016-04-06 20:25:13 +02:00
LevelX2
9f35637e6d
Fixed that a planeswalker that left the battlefield was not correctly removed from combat.
2016-02-25 21:41:38 +01:00
poixen
46eb6c0525
Restructured Mage module
2015-11-29 21:56:49 +01:00