Commit graph

10 commits

Author SHA1 Message Date
LevelX2
b073ce1c42 * Added to all toUpperCase/toLowerCase calls the Locale.ENGLISH to prevent problems with some languages (e.g. Turkish). Removed some unused import statements. (#4634). 2018-03-18 18:18:54 +01:00
spjspj
96e6a917b4 Add 3 cards (UGL) 2018-01-11 17:43:33 +11:00
LevelX2
70c08a2d81 * Victimize - Fixed that continuous effects of sacrificed permanent did not end before returning targets from graveyard (fixes #4315). 2018-01-02 15:01:58 +01:00
Zzooouhh
bbc5f4594b
Implemented Imprison 2017-11-21 17:03:15 +01:00
vraskulin
0557b5e89c list.size > 0 changed to !list.isEmpty
We care about if it's empty or not, not about it's size
2017-02-06 14:32:51 +03:00
vraskulin
f60ebfbb1f All 1-character strings converted to primitives
"b" + "r" now changed to 'b' + 'w'.  It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
Quercitron
596e2f7f19 Fix DoIfCostPaid effect when it is not optional. 2016-05-02 16:06:56 +03:00
Fenhl
430ae503c7 Change all line endings to LF 2016-04-14 16:18:01 +00:00
LevelX2
b80166664f Fixed that discard cost of Wolf of Devil's Breach was not handled correctly (fixes #1668). 2016-04-05 16:56:56 +02:00
poixen
46eb6c0525 Restructured Mage module 2015-11-29 21:56:49 +01:00
Renamed from Mage/src/mage/abilities/effects/common/DoIfCostPaid.java (Browse further)