Commit graph

583 commits

Author SHA1 Message Date
LevelX2
1eaa12aca4 [DOM] Added Rona, Disciple of Gix. 2018-04-18 17:12:27 +02:00
LevelX2
26ce05b42d [DOM] Added Shield of the Realm. 2018-04-18 15:18:23 +02:00
LevelX2
de53977941 [DOM] Added Warcry Phoenix. 2018-04-18 10:47:29 +02:00
Evan Kranzler
093c6c380b Implemented Chandra, Bold Pyromancer 2018-04-17 17:26:18 -04:00
Plopman
36d69a96be Fix some card text 2018-04-16 21:03:16 +02:00
Evan Kranzler
240ac2c813 Implemented In Bolas's Clutches 2018-04-16 13:21:52 -04:00
LevelX2
9d7b2c808e [DOM] Added five cards. 2018-04-15 21:54:03 +02:00
LevelX2
041ad9e036 [DOM] Added three cards. Some fixes to rule texts and some more minor fixes. 2018-04-15 11:33:57 +02:00
Evan Kranzler
2252353592 fixed an accidental error 2018-04-14 18:48:47 -04:00
Evan Kranzler
d753cffb01 Implemented Mishra's Self Replicator 2018-04-14 17:23:35 -04:00
spjspj
87d19c7d51 Continuing implementation of Planechase. 2018-04-12 11:51:28 +10:00
LevelX2
8bee825d5c
Merge pull request #4734 from spjspj/master
Beginning of implementation of Planechase.
2018-04-10 10:45:26 +02:00
spjspj
334cfbc9d0 Beginning of implementation of Planechase. 2018-04-09 23:28:39 +10:00
spjspj
57354d83bb Beginning of implementation of Planechase.
10 or so initial planes that (mostly) have been tested, no phenomenons as yet and no modifying yet of chaos rolls.  Also no support for a user to be able to set if it is planechase (able to do so via the cheat button).
2018-04-09 19:38:37 +10:00
Michael Simons
c38dacb879
Update LookLibraryAndPickControllerEffect to support random order return
New Dominaria cards support looking in library and returning to bottom of library in random order.
2018-04-08 22:09:43 -04:00
spjspj
e932c139d9 Beginning of implementation of Planechase.
10 or so initial planes that (mostly) have been tested, no phenomenons as yet and no modifying yet of chaos rolls.  Also no support for a user to be able to set if it is planechase (able to do so via the cheat button).
2018-04-09 08:44:48 +10:00
JRHerlehy
01c273ad20 Code DeDupe
Reorder Dominaria Set file to alphabetical to allow card gen script to execute as expected.
2018-04-04 22:11:22 -07:00
Marc Zwart
1053db617b fixed missing linebreaks 2018-04-03 14:31:59 +02:00
Marc Zwart
3e32287f00 fixed Token/TokenImpl imports and references 2018-04-03 14:05:41 +02:00
igoudt
00f91391e9 Homarid Drake, reprints, and rewriting his or her to their 2018-03-22 16:52:26 +01:00
LevelX2
b073ce1c42 * Added to all toUpperCase/toLowerCase calls the Locale.ENGLISH to prevent problems with some languages (e.g. Turkish). Removed some unused import statements. (#4634). 2018-03-18 18:18:54 +01:00
LevelX2
85b13b88c8 * Kindred Summons - Fixed that no creatures were put onto the battlefield. 2018-03-17 22:35:03 +01:00
LevelX2
66bd5294e8 * Removed effect's ApplyEffectsAfter functionality. It's now always applied. 2018-03-17 13:43:31 +01:00
Oleg Agafonov
83a3de9a93 * UI: improved choose number dialog (fixed enter key, added more info colorized info for mana distribute dialog); 2018-03-15 00:14:04 +04:00
LevelX2
1e1e361c60 * Some minor changes to Casting of Bones and the used effect. 2018-03-13 22:57:27 +01:00
LevelX2
c8b1c6058b
Merge pull request #4613 from AMWJ/master
Implemented card: Casting of Bones
2018-03-13 22:19:38 +01:00
spjspj
4258520158
Merge pull request #4615 from spjspj/master
Allow automatic targeting of lands to occur when untapping them under certain conditions.
2018-03-14 01:34:51 +11:00
spjspj
3953ad8b0b Untapping lands in response to a trigger is somewhat painful. Allow lands to be targeted automatically. 2018-03-14 01:21:03 +11:00
spjspj
fa53e1ef6f Untapping lands in response to a trigger is somewhat painful. Allow lands to be targeted automatically. 2018-03-14 00:49:05 +11:00
AMWJ
5793e9a9dd Merge branch 'master' of https://github.com/magefree/mage 2018-03-12 21:37:44 -04:00
AMWJ
a0f2311300 * Implemented Casting Of Bones (https://scryfall.com/card/cst/44b), and added it to Alliances set.
* Refactored DrawDiscardOneOfThemEffect to be used in CastingOfBones, KrovikanSorcerer, and SoldeviSage.
2018-03-12 19:50:52 -04:00
Plopman
9aba870aa5 Change place counters to put counters 2018-03-12 22:52:02 +01:00
LevelX2
c2a4890603 * Fixed that commander replacement effect was wrongly only applied once (903.9). Simplified some replacement effects that move objects to other zones. (fixes #4585). 2018-03-11 21:48:37 +01:00
L_J
5bd58ca56e
Included duration for BecomesChosenCreatureTypeSourceEffect 2018-03-04 10:38:38 +00:00
L_J
d2c39a1339
Included duration for BecomesChosenCreatureTypeTargetEffect 2018-03-04 10:37:22 +00:00
L_J
2c28f64294
CantBeBlockedByCreaturesAllEffect duration bugfix 2018-02-25 14:26:02 +00:00
LevelX2
dfb9446994 * Some minor mainly fixed target changes. 2018-02-24 10:26:11 +01:00
Jeff
62b6ee30eb - Added requested card Telekinetic Bonds 2018-02-21 17:18:35 -06:00
Plopman
f31b1ab7e3 Improve some ability text 2018-02-22 00:02:23 +01:00
Plopman
866c1c3973 Fix Helm of Awakening and Sphere of Resistance text 2018-02-20 18:29:10 +01:00
Plopman
51f52dcc8b Fix MaximumHandSizeControllerEffect setText function 2018-02-19 23:13:41 +01:00
LevelX2
d10d6361ac * Some minor chnages. 2018-02-14 22:57:57 +01:00
LevelX2
82e104f9df * Fixed a problem that instead putting cards to library bottom the cards cease to exist (e.g. Ancient Stirrings). 2018-02-08 22:42:34 +01:00
LevelX2
eeb938af94 * Fixed a bug that could lock the game if you should pick more cards from shown cards from your library than cards left in your library (e.g. Dig Through Time). 2018-02-07 14:24:17 +01:00
L_J
d1c5fe3f0f
Ponder fix (#4484 #4481) 2018-02-06 10:46:10 +00:00
LevelX2
b752eacfaa * Optimized handling and call of player.choose choice to prevent problems if a player disconnects or left a game (#4263). 2018-02-04 17:51:12 +01:00
LevelX2
4dd196f373 * Fixed some problems with getting cards at random from collection that could cause loops. 2018-02-04 12:27:08 +01:00
LevelX2
afaa1149e7
Merge pull request #4450 from BenDawes/bugfix/becomesCreateAllEffectSetCalculation
Fix becomesCreatureAllEffect set calculation
2018-01-27 19:03:54 +01:00
Ben Dawes
2f4b6ca713 BecomeCreatureAllEffect used to always calculate the permanent set to apply to every time it is applied
Now we calculate it either at init-time (for abilities with affected object sets) OR at apply-time (Static abilities etc.)
2018-01-27 11:51:16 +00:00
LevelX2
6b90c1fd7f Fixed some exception problems. 2018-01-27 11:42:43 +01:00