igoudt
9f06046f22
add isOwned and isControlled methods. remove some null-checks, remove some unnecessary casts
2018-07-04 14:24:11 +02:00
Evan Kranzler
8b37c778f0
fixed Rush of Knowledge counting all permanents ( fixes #5069 )
2018-06-25 08:26:28 -04:00
Evan Kranzler
9c7fc43737
Implemented One with the Machine
2018-06-20 16:26:55 -04:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files
2018-06-02 17:59:49 +02:00
Evan Kranzler
ac6c68180a
Replaced more mana pool errata
2018-05-25 19:37:54 -04:00
Evan Kranzler
40ff146764
fixed Death's Shadow getting bigger from negative life totals (no longer how the rules work)
2018-05-14 11:39:27 -04:00
LevelX2
21e5591e29
* Some rework of handling of mana effects.
2018-05-13 22:52:14 +02:00
LevelX2
e821d22fb6
[DOM] Some fixes and tooltip rule text changes.
2018-04-19 17:53:30 +02:00
Evan Kranzler
62869362e2
fixed parley count including players out of range ( fixes #4757 )
2018-04-14 21:04:25 -04:00
Jimmy Gunter
37ebdaa6b7
Implement Multani, Yavimaya's Avatar
2018-04-13 19:02:15 -07:00
igoudt
00f91391e9
Homarid Drake, reprints, and rewriting his or her to their
2018-03-22 16:52:26 +01:00
LevelX2
b073ce1c42
* Added to all toUpperCase/toLowerCase calls the Locale.ENGLISH to prevent problems with some languages (e.g. Turkish). Removed some unused import statements. ( #4634 ).
2018-03-18 18:18:54 +01:00
LevelX2
66bd5294e8
* Removed effect's ApplyEffectsAfter functionality. It's now always applied.
2018-03-17 13:43:31 +01:00
igoudt
b12b0e29b8
change subtype.contains() to hasSubtype()
2017-09-25 21:21:13 +02:00
Evan Kranzler
3cc178196e
Refactored more subtypes usages to enum
2017-09-08 11:05:58 -04:00
Evan Kranzler
255b81f143
fixed bug #3834
2017-08-23 21:26:39 -04:00
LevelX2
5a3243890d
Fixed that the information what mana was payed to pay the mana cost of a spell or ability were not correct if "spend mana as though" abilities were involved in the payment ( fixes #3604 ).
2017-07-10 16:53:02 +02:00
igoudt
a167122459
loop to streams
2017-07-08 10:58:47 +02:00
igoudt
c44c301f5b
subtypes #1
2017-05-20 22:41:25 +02:00
LevelX2
e090b26240
* Urborg Justice - Fixed that tokens going to graveyard were not counted.
2017-05-18 23:42:32 +02:00
igoudt
fc7cdcdc4e
small rewrite in the creaturesDiedWatcher
2017-05-12 22:47:35 +02:00
LevelX2
833237e09b
* Ravnica: City of Guilds - Added 5 cards.
2017-05-06 15:43:01 +02:00
igoudt
b6fe6f772a
finish rewriting watchers
2017-04-29 12:07:46 +02:00
Mark Langen
db74576397
Added 4 cards from AHK
...
* Added Cartouche of Strength
* Added Nest of Scarabs (More correct implementation than existing one)
* Added Soul-Scar Mage
* Added Battlefield Scavenger
2017-04-11 17:40:15 -06:00
ingmargoudt
234cfe9519
rewrote singleton to enum where applicable
2017-03-14 16:32:47 +01:00
ingmargoudt
1f215cdbe3
removed autoboxing :
...
Boolean -> boolean
Integer -> int
Float -> float
2017-03-11 15:17:14 +01:00
ingmargoudt
5a57731968
added new helper methods to test for CardType, to get rid of the contains(CardType.XXX) everywhere, put the logic of that in one place and use the interface call
2017-03-04 00:16:36 +01:00
vraskulin
0557b5e89c
list.size > 0 changed to !list.isEmpty
...
We care about if it's empty or not, not about it's size
2017-02-06 14:32:51 +03:00
vraskulin
f60ebfbb1f
All 1-character strings converted to primitives
...
"b" + "r" now changed to 'b' + 'w'. It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
Styxo
90b3bacf6e
[AER] Added rest of green cards
2017-01-07 00:26:30 +01:00
LevelX2
df0cd60fbc
* Marionette Master and Mortis Dogs, fixed that power below 0 caused life gain.
2016-12-31 17:41:12 +01:00
MTGfan
36d6c006ca
New AttachedPermanentToughnessValue, updated DamageAttachedControllerEffect to take DynamicValue (ex. to work with AttachedPermanentToughnessValue), and updated Creature Bond to use AttachedPermanentToughnessValue and DamageAttachedControllerEffect. Corrected Gaea's Liege, Kor Scythemaster, Soltari Lancer, and Spirit of the Night to use SourceAttackingCondition. Rmoved the AttackingCondition we creature for Gaea's Liege since it duplicated the already existing SourceAttackingCondition. For the other three using SourceAttackingCondition and the minor changes to the code for them should make their code more efficient.
2016-11-26 03:57:46 -05:00
Neil Gentleman
7f2b3b71c2
more card text cleanup
...
Angel of Salvation, Blinding Flare, Allied Strategies, Footbottom Feast,
Delve, Reinforce, Clockwork *, Choking Sands, Cloud Key, Covetous Dragon
2016-11-05 11:26:31 -07:00
fireshoes
89dd981075
Merge
2016-10-17 23:45:47 -05:00
JOAC69
171e9f183d
Refactor - moved OpponentsPoisonCountersCount to shared area
2016-09-29 19:58:11 -05:00
JOAC69
0ee3d6c662
Refactor - moved ChromaOutrageShamanCount to shared area
2016-09-29 19:58:11 -05:00
JOAC69
b17b5c9e1a
Refactor - moved ZuberasDiedDynamicValue to shared area
2016-09-29 19:58:11 -05:00
JOAC69
568044261c
Refactor - remove duplicate TargetPlayerCardsInHand classes and made CardsInTargetHandCount shared
2016-09-29 19:58:11 -05:00
LevelX2
c515a6d690
[KLD] Added 15 black cards.
2016-09-17 13:44:30 +02:00
Samuel Sandeen
bec11804f5
Make the handling of counters more consistent.
...
This dramatically reduces the code duplication around counters handling.
2016-09-03 16:52:41 -04:00
Samuel Sandeen
148f633672
Make the Counters API for card and permanent consistent.
2016-09-03 10:33:54 -04:00
Styxo
f5c2a51be1
Merge pull request #2219 from Styxo/master
...
Refactored some things
2016-09-03 12:58:47 +02:00
Styxo
23ac076a44
Added CountersCount
2016-09-03 12:47:46 +02:00
Styxo
2aec9f2ca7
Refactored counters on permanents counting
...
Added BecomeMonstrousTriggeredAbility
Added Target and Filter class for creature an opponent controls
2016-09-03 12:38:58 +02:00
Samuel Sandeen
282443c231
Add Subtype to the CardAttribute Framework
...
This is a massive change. I’ve refrained from unrelated refactoring
when possible but there are still a lot of changes here.
2016-08-28 17:30:10 -04:00
drmDev
f807fed12c
Foul Tongue Shriek bug fix - filters attacking creatures you control
2016-07-17 06:41:26 -04:00
LevelX2
fc1a1523c5
* Gideon, Champion of Justice - Fixed that the P/T did not change if loyality counters were added after using the 0 ability.
2016-07-13 17:04:52 +02:00
LevelX2
b2bd87b9f4
[EMN] Some fixes to red cards.
2016-07-10 10:09:22 +02:00
LevelX2
2b8f73dbcc
* Fixed CMC calculation for transformed cards ( fixes #1826 ).
2016-04-15 14:59:36 +02:00
Fenhl
430ae503c7
Change all line endings to LF
2016-04-14 16:18:01 +00:00