Commit graph

23 commits

Author SHA1 Message Date
LevelX2
19ccd5bc23 * Asceticism - Fixed a bug that no real Hexproof ability was gained (this fixed the problem with the failing PhantasmalImageTest). 2014-05-23 16:06:35 +02:00
LevelX2
d031b93fd4 * Fixed a bug that prevented most continuous effects from recognizing if a permanent made zone changes and so the permanent was considered as a valid target even if the permanent changed zones (e.g. was Cloudshifted). 2014-04-05 02:51:11 +02:00
LevelX2
3c7b414ee6 * Fixed alternate casting costs of shoal spells (e.g. Blazing Shoal). 2014-02-23 17:39:37 +01:00
LevelX2
ea0b24fea0 [BNG] Added 16 green cards. 2014-01-24 17:35:45 +01:00
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
LevelX2
e14886ffda [minor] fixed tooltip rule text of Kessig Wolf Run. 2013-03-22 10:01:55 +01:00
LevelX2
3ade484a45 New ExileAllEffect, new SecondTargetPointer, changes to BoostTargetEffect (rule text), Added setText method to Effect . 2013-01-26 15:56:33 +01:00
LevelX2
2e31aacfaf Some changes to rule text generation, minor format changes. 2013-01-06 11:19:01 +01:00
LevelX2
57ed19c346 Some changes to rule text generation and some minor formating changes. 2013-01-05 14:52:13 +01:00
North
5dbe482662 Renamed DynamicValue.clone to DynamicValue.copy 2012-12-24 09:53:08 +02:00
magenoxx
5d397bfbee Updated other boost effect for AI outcome 2012-06-29 16:57:25 +04:00
magenoxx
b983bb2e7d for AI: made BoostTargetEffect negative effect for */-X spells 2012-06-28 10:11:03 +04:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
magenoxx
12954eceee Refactored Target pointers. All tests pass now. 2012-06-11 11:21:31 +04:00
North
8618b45bc8 Added lockedIn parameter to BoostEffects. 2012-05-24 22:45:41 +03:00
LevelX
5be4f1c291 8 new cards
[SOK] Kashi-Tribe Elite / Matsu-Tribe Birdstalker	
[CHK] Kashi-Tribe Reaver / Kashi-Tribe Warriors / Matsu-Tribe Decoy / Orochi Ranger / Shisato Whispering Hunter / Sosuke, Son of Seshiro

Framework
SkipNextPlayerUntapStepEffect - new effect
CardsInHandCondition - new condition
DealsCombatDamageToACreatureTriggeredAbility - new ability
BecomesCreatureSourceEffect - Fix to solve problems with creatures that unintended kept their subtypes (e.g. Skinshifter))
BeginningOfUpkeepTriggeredAbility - set also target pointer if targetController == YOU
BoostTargetEffect - added lockedIn parameter to fix error for various cards (DragDown / ElderOfLaurels / MightOfAlara / MightOfTheMasses  / StrengthOfCedars / BloodthirstyOgre)
GainAbilityControlledEffect - imporoved text generation
SkipNextUntapTargetEffect / TapTargetEffect - addded fixed target text support

Minor changes
AkkiLavarunner / CreakwoodGhoul / DearlyDeparted - includes
ClockworkBeetle - fixed use of effect of other card
KondasBanner - fixed potential null pointer exception and wrong name spelling
YoseiTheMorningStar - uses now the new SkipNextPlayerUntapStepEffect
2012-01-22 11:12:49 +01:00
BetaSteward
5c01b832b9 refactored targets 2011-09-14 12:46:47 -04:00
North
d6661078da Added cards. 2011-08-24 17:34:12 +03:00
BetaSteward
84b9cbb16b this is a big one - fixed modal targetting and refactored getText() 2011-07-21 22:04:08 -04:00
North
b6f4f0082a Added cards.
Refactored some stuff regarding rule text.
2011-06-11 00:28:04 +03:00
North
ca82485772 Improved rule text generation for effects using DynamicValue. 2011-06-05 15:37:06 +03:00
North
3851aa1402 Added cards.
Fixed 2 previously added cards.
2011-05-22 23:56:15 +03:00
Loki
d17fd869c3 some DDF reprints, moving continious effects to separate package 2011-02-09 23:11:52 +02:00
Renamed from Mage/src/mage/abilities/effects/common/BoostTargetEffect.java (Browse further)