Oleg Agafonov
1942cd0dec
* UI: added save/load/reset game settings for new tourney dialog;
2019-03-23 15:08:05 +04:00
Oleg Agafonov
42658d5cff
UI: added mulligan option to new tournament dialog, added mulligan type saving;
2019-03-23 05:49:21 +04:00
Oleg Agafonov
b925977efd
Fixed new table/tournament dialogs compatibility with NetBeans editor;
2019-03-23 05:07:05 +04:00
Oleg Agafonov
04cb20f46a
UI: improved deck editor exports:
...
* added deck export to files (#4243 );
* fixed wrong card sorting in deck files after save (#3719 );
2019-03-21 19:17:41 +04:00
Oleg Agafonov
8b5993805a
* UI: improved deck editor buttons and dialogs, prepared for export;
2019-03-21 05:20:57 +04:00
Ingmar Goudt
ee3f592186
fix some bugs from Sonar 06032019
2019-03-06 23:01:05 +01:00
John Hitchings
58e629dca6
Refactored DeckImporter and obsoleted DeckImporterUtil. Added/refactored a PlainTestDeckImporter as a base class for text formatted importers to extend.
2019-01-10 08:27:05 -08:00
LevelX2
e7d129a074
Merge branch 'master' into add-minimum-rating-option
2018-11-26 17:18:35 +01:00
Oleg Agafonov
706ed23bdc
* Added ignored list to tournaments (users from ignored list can't join to your tournaments too);
2018-11-05 09:28:24 +04:00
Aaron Miller
81c2a62250
Add "minimum rating" option to matches and tournaments
2018-09-29 19:14:39 -07:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files
2018-06-02 17:59:49 +02:00
spjspj
1dbffe70b5
Add planechase to tournaments
2018-04-29 23:47:08 +10:00
LevelX2
b073ce1c42
* Added to all toUpperCase/toLowerCase calls the Locale.ENGLISH to prevent problems with some languages (e.g. Turkish). Removed some unused import statements. ( #4634 ).
2018-03-18 18:18:54 +01:00
LevelX2
9c0d0a0153
* Saved table spectator setting to preferences.
2018-03-17 00:46:12 +01:00
Oleg Agafonov
56d214f0b2
UI: added set search button in new tournament dialog
2018-01-01 18:02:20 +04:00
igoudt
c1ce821340
fix on playertype enum comparison
2017-04-26 00:37:06 +02:00
spjspj
5373997b30
Undo double tap of ok button (Leading to duplicate tournaments - Fixes #3154 )
2017-04-19 10:30:40 +10:00
spjspj
cdd010ffa2
spjspj - Add in saved configurations for New Match and New Tournament dialogs.
2017-04-18 01:52:04 +10:00
LevelX2
bebb2a4de7
Fixed a problem that it was not possible to create tournaments with "Human" players ( related to #3083 ?).
2017-04-15 18:51:54 +02:00
ingmargoudt
211d433ea9
playertype, enum singleton
2017-04-02 22:09:20 +02:00
vraskulin
af3986df46
All final strings became static - it will give a little perfomance boost, due to not instantiating same string every time
2017-02-27 16:33:32 +03:00
vraskulin
f99cd21275
Mostly code format fixes.
2017-02-09 18:30:31 +03:00
vraskulin
0557b5e89c
list.size > 0 changed to !list.isEmpty
...
We care about if it's empty or not, not about it's size
2017-02-06 14:32:51 +03:00
vraskulin
f60ebfbb1f
All 1-character strings converted to primitives
...
"b" + "r" now changed to 'b' + 'w'. It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
vraskulin
076840df53
Big refactoring
...
I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3) Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:16:53 +03:00
spjspj
72b0192bae
spjspj - Fix cube from deck from being broken with layouts
2016-10-07 10:38:56 +11:00
spjspj
16bb17e5bb
spjspj - Add option of 'Number of Seats'. This is for Tournaments so that you can draft say a 4 way draft and then have a 4 way game at the end of it.
2016-09-25 00:46:16 +10:00
ingmargoudt
3019991473
removed the Session out of local scope and introduced a static SessionHandler that acts as interface to remote.Session
2016-09-15 20:52:41 +02:00
spjspj
883b63a01d
spjspj - Update to push deck List across from Client to Server for Custom Cube
2016-07-25 22:44:21 +10:00
spjspj
26d38f0773
spjspj - Add the option of having a .dck file as a cube
2016-07-04 00:20:31 +10:00
Quercitron
c781728b97
Add rating to the client ( #1498 )
2016-05-17 17:27:43 +03:00
spjspj
f9e363fb30
spjspj - Update Rich Man draft to allow Random packs
2016-05-15 23:52:13 +10:00
Fenhl
430ae503c7
Change all line endings to LF
2016-04-14 16:18:01 +00:00
Me Car
284c36b756
Add allowed quit ratio option to match option and tourney option.
2016-02-01 02:25:44 +09:00
brodee
c7a349f65f
random draft bug fix:
...
packs are forced to be 15 cards; weirdness occurs if the packs are uneven sizes including the draft ending early.
Random draft ui improvements:
only the sets that will be used are displayed in the lobby, and the number of characters is large but still greatly reduced.
the pack selector ui will prevent you from chosing fewer than 2 packs.
2015-07-14 22:34:58 -07:00
brodee
cd1352eb01
Switch to a separate window to chose the packs for random booster drafts.
2015-06-27 23:16:59 -07:00
brodee
38235d9023
Update NewTournamentDialog.java
...
removing commented code
2015-06-23 21:08:39 -07:00
brodee
4113976b7e
code review comments for chaos/random booster draft:
...
1. rename chaos booster draft to random booster draft
2. save packs selected in the user preferences
3. print "Random Boosters" in the player draft viewer during the draft
2015-06-23 21:04:59 -07:00
Brodee
ac0aa65aab
code review comments for chaos/random booster draft:
...
1. rename chaos booster draft to random booster draft
2. save packs selected in the user preferences
3. print "Random Boosters" in the player draft viewer during the draft
2015-06-23 20:59:05 -07:00
brodee
e3b84eaab5
chaos booster draft implementation first check-in
2015-06-22 21:55:43 -07:00
LevelX2
8acf28eed1
* Added optional rollback current turn and up to 3 previous turns to the battlefield menu. All other players have to agree to the rollback to let it happen.
2015-06-07 00:53:08 +02:00
LevelX2
69b381779b
* Added a simple skill level to set and filter for tables.
2015-05-12 15:10:24 +02:00
LevelX2
2a2c593dd8
* Fixed a bug that changing player type started unwanted cascading change loop that needed longer time to resolve.
2014-11-01 01:57:26 +01:00
LevelX2
ab9c0ae893
* Create tournament dialog - Set min number of swiss rounds in relation to number of players.
2014-10-29 17:20:10 +01:00
LevelX2
bdd163080d
* Draft - Show draft time and draft progress. Show game threads and ma games. Fixed a problem with AI player and password.
2014-10-12 22:37:39 +02:00
LevelX2
5ccc1c91ae
* Tournaments - Added handling for constructed formats and password protection.
2014-10-12 04:19:28 +02:00
LevelX2
69ce53e6e8
* New Tournament dialog - Changed look of player 1 name field.
2014-07-30 20:38:15 +02:00
LevelX2
473c9e207b
Fixed (probably) the player1 concedes but other player2 wins. Fixed that if player runs out of timer time or player lose of beeing idle, the match will end correctly.
2014-05-01 19:34:52 +02:00
LevelX2
915651335a
Fixed that in tournament a automatically generated deck will be submitted if player doesn't submit a deck in time ( fixes #421 ).
2014-04-29 17:32:24 +02:00
LevelX2
c88eb2ead6
* Player types - If you connect to another MAGE server, the available player types are updated now correctly. Removed some redundant update of server information in client.
2014-03-24 14:57:55 +01:00