Commit graph

10 commits

Author SHA1 Message Date
Susucre
d645facdc0
rework PhantomReplacementEffect used by 7 Phantom cards (#12189) 2024-04-27 17:34:59 +02:00
xenohedron
eec5c5b2e2
refactor: deduplicate combat damage steps (#11566) 2023-12-21 22:44:01 -05:00
Susucre
f75b1c9f0a
Code cleanup: protect all copy constructors (#10750)
* apply regex to change public copy constructors to protected
* cleanup code using now protected constructors
* fix manaBuilder weird casting of Mana into ConditionalMana
2023-08-04 19:34:58 -04:00
Alex W. Jackson
665e47634d Fix #9129 2022-10-07 11:35:56 -04:00
Oleg Agafonov
db239a1055 Refactor: replaced sourceId by source and introduced source param in some methods; 2020-12-12 20:23:19 +04:00
Oleg Agafonov
5adab75324
Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
Leandro Doctors
8a0a9acff7 format: organize imports 2020-02-04 16:21:48 -03:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
LevelX2
f5499531c7 Fixed that combat damage triggered abilities go to stack during the related combat step. 2018-01-27 17:56:46 +01:00
poixen
46eb6c0525 Restructured Mage module 2015-11-29 21:56:49 +01:00
Renamed from Mage/src/mage/game/turn/CombatDamageStep.java (Browse further)