Commit graph

19 commits

Author SHA1 Message Date
LevelX2
ffd0b0c685 * Fixed that enchant card in graveyard auras select target when entering the battlefield (allows the Animate Dead Worlgorger Dragon combo). 2015-04-23 23:43:00 +02:00
LevelX2
2bf987fe9a * Kodama's Reach, Cultivate - Fixed possible NPE (null pointer exception) error. 2014-06-19 00:32:30 +02:00
LevelX2
9bd7bbd661 * Fixed some problems with card search in library and cancel button (Primecal Titan). 2014-06-18 08:42:32 +02:00
Quercitron
f9fc2246e8 Remove unnecessary set of required status with setRequired method 2014-06-13 16:35:31 +04:00
North
14fa5b0f57 [refactor] removed generic parmaeter from CardImpl 2014-06-02 21:15:53 +03:00
North
c5f7db441e [refactor] removed generic parameter from Effects 2014-06-02 13:12:58 +03:00
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
BetaSteward
e03aaee4b6 updated searching/shuffling interaction 2012-03-08 13:53:23 -05:00
BetaSteward
82f8a7cdee added replace event to putOntoBattlefield call - moved logic for moving cards to putOntoBattlefield 2012-03-05 09:15:47 -05:00
BetaSteward
84b9cbb16b this is a big one - fixed modal targetting and refactored getText() 2011-07-21 22:04:08 -04:00
North
569191a55a Removed getArt and everything related to it. 2011-05-30 00:07:02 +03:00
BetaSteward
aed200bc11 improved AI targetting 2011-03-31 23:34:16 -04:00
BetaSteward
360bbc86b5 modifed revealed cards 2011-01-24 22:51:45 -05:00
BetaSteward
428609ab8b fixes for issues 18, 19, 20, 21 + more fixes 2010-11-25 03:15:35 +00:00
BetaSteward
0cd0b7045a lots of fixes - mainly to continuous effects and zone changes 2010-11-23 05:08:45 +00:00
BetaSteward
44785178bf added cardNumber to card - updated some cards 2010-11-04 19:58:41 +00:00
BetaSteward
5c27de8bba ... 2010-10-06 02:38:57 +00:00
BetaSteward
e0b4388361 ... 2010-09-25 20:35:23 +00:00