Commit graph

1955 commits

Author SHA1 Message Date
Thomas Hess
12d1bd4bb4
Split the cummulative Friday Night Magic set into the individual sets.
- Removed set FNMP
- Added sets F00 - F17 (F18 does not contain cards, only tokens)
2020-03-19 11:09:48 +01:00
Thomas Hess
aab0b2e2fa
Split the cummulative Arena League set into the individual sets.
- Removed set ARENA
- Added sets PARL, PAL99, PAL00, PAL01, PAL02, PAL03, PAL04, PAL05, PAL06
2020-03-19 11:09:48 +01:00
Thomas Hess
b56882091e
Adjust European Land Program set abbreviation to match Scryfall. 2020-03-19 11:09:47 +01:00
Thomas Hess
4d3e41fa35
Adjust Asia Pacific Land Program set abbreviation to match Scryfall. 2020-03-19 11:09:46 +01:00
Oleg Agafonov
cb8d4dc340 * Non creature tokens - fixed rollback errors in AI games (example: Food token, see #6331);
Fixed other potentially NPE errors with rarity;
2020-03-06 03:27:46 +04:00
Oleg Agafonov
a06cacb462 * UI: fixed that json logs can't be disabled without disable other logs in settings; 2020-02-28 21:09:41 +04:00
Oleg Agafonov
8ee1dd20d3 * UI: added preferences to enable or disable turn number and step info in game logs; 2020-02-28 21:04:37 +04:00
Oleg Agafonov
2e73f9d1c5 * UI: added turn number and step info in game logs 2020-02-28 20:27:07 +04:00
Oleg Agafonov
32d61f6a69 Fixed tests 2020-02-27 03:31:51 +04:00
Oleg Agafonov
f50bc8f36f * UI: ignore list improved:
* Added support of usernames with spaces (#6305);
 * Increased max limit from 50 to 100;
 * Added list size info on connection or command usage;
2020-02-27 02:05:16 +04:00
Oleg Agafonov
58d7a96031 * Game: improved fix command (more info and fixes);
* Game: improved game startup message (more info about private messages and players stats);
2020-02-21 12:10:54 +04:00
Ingmar Goudt
ae7919cd07 program towards Interface rather than implementations 2020-02-10 10:40:06 +01:00
Oleg Agafonov
2079065af3 * Server: added /pings chat command to show players and watchers ping info; 2020-01-31 22:30:31 +04:00
Oleg Agafonov
ab2fb29270 Code cleanup (removed unused log4j setting files, added extra info, samples and instructions, removed java logs) 2020-01-26 16:30:42 +04:00
Oleg Agafonov
b56587a383 Code cleanup (removed outdated client's config.properties settings) 2020-01-26 15:19:22 +04:00
Oleg Agafonov
9ba249c543
Merge pull request #6211 from michaelrfarcasin/feature/freeform-unlimited-commander
Add Freeform Unlimited Commander game type
2020-01-22 06:57:43 +01:00
Oleg Agafonov
959374389b * UI: fixed that face down card displays without image (now it shows default card's back); 2020-01-22 00:50:10 +04:00
Oleg Agafonov
007d0d19b4 UI: connect button more visible 2020-01-22 00:45:46 +04:00
Oleg Agafonov
eaaa37db11 Card render testing dialog improves:
* Added chooseable render testing (click by mouse on cards);
* Added column style render testing (many cards mode);
* Added tapped, face down and manifested render testing for permanents;
* CardView: fixed missing copy data (NPE for transformed cards);
* CardArea: added support to draw permanents;
* CardArea: added support of offsets between cards/columns;
2020-01-22 00:44:25 +04:00
michaelrfarcasin
c3cb54f371 Add Freeform Unlimited Commander game type
Currently there's no multiplayer format that allows players to cast
spells from the command zone and also allows any deck size.

This is a problem for players who want to test EDH Cube decks. These
decks:
- can have any size - often between 40 and 100 - with no standard
- can have cards outside the commander's color identity
- may break the singleton rule

Create a game and deck type to accommodate these types of decks.

Notable differences from Freeform Commander in addition to the above:
- Decks can have any number of cards in the maindeck or sideboard
- Sideboard cards can be any type
- There are no illegal expansions
- Games can have a minimum 2 players
2020-01-20 22:47:27 -06:00
Oleg Agafonov
217517feee Additional to prev commit 2020-01-18 20:38:55 +04:00
Oleg Agafonov
2249bba1f1 * UI: fixed that some user defined hotkeys can be broken after last update; 2020-01-18 20:37:00 +04:00
Oleg Agafonov
17c7ea63ba Merge fix 2020-01-18 13:02:41 +04:00
Oleg Agafonov
7da62e13ec UI: changed ESC to BACKSPACE in choose dialog hotkeys (compatibility fixes); 2020-01-18 09:34:02 +04:00
Oleg Agafonov
ce60a9d75b * UI: choose ability to play improves (see 8add25fa12) 2020-01-18 08:02:31 +04:00
Oleg Agafonov
8add25fa12 * UI: choose modes dialog improves:
* Added hotkeys to select options (1-9 for choice, SPACE/ENTER for done, ESC for cancel);
 * "Up to" modes choose dialog - added "done" button in dialog;
 * "Up to" modes choose dialog - fixed that user can't cancel if already selected one mode;
 * Added extra info about source object, selected and remaining modes to select, ability number for hotkey;
 * Fixed that mode choose dialog doesn't close on cancel (#6199);
2020-01-18 06:30:44 +04:00
Oleg Agafonov
4c55fe701e UI: fixed rare error with game end dialog; 2020-01-14 18:21:45 +04:00
LevelX2
fe2e9389f2 * Some minor code clear up. 2020-01-10 15:52:47 +01:00
Oleg Agafonov
339c419d4b * UI: multiple improves for adventure/split cards:
* Split cards shows left and right mana cost (in deck editor, hand, etc);
 * Adventure cards shows adventure and normal cost (in deck editor, hand, etc);
 * Adventure cards shows adventure spell name in deck editor's list;
 * Fixed missing loading cursor in deck editor searching;
2020-01-07 11:49:55 +04:00
Evan Kranzler
688be783aa refactored all usages of CardTypePredicate to match the new implementation 2020-01-06 13:18:17 -05:00
Oleg Agafonov
3ce1296886 * UI: fixed that RTR cards doesn't shows in deck editor's pioneer format filter; 2020-01-05 01:35:40 +04:00
Oleg Agafonov
862fe69b53 * Adventure cards - improved game logs (card hint works with adventure spell now, added original card info to cast's log); 2020-01-02 14:48:28 +04:00
spjspj
5b40ca867e
Merge pull request #6110 from spjspj/master
Add an information format for deck
2020-01-01 17:48:37 +08:00
Oleg Agafonov
0faecb2fb6 Server: fixed missing data compress for some server's responses; 2019-12-31 04:11:23 +04:00
Oleg Agafonov
335f046357 Server improves:
* improved /fix command to support disconnected/freezed players;
 * added chat messages about connection problem with opponents (checks players status every minute);
 * reduced timeout before remove disconnected player from waiting game dialog (from 4 to 2 minutes);
 * reduced timeout between client's pings (from 60 secs to 20 secs);
2019-12-31 03:23:10 +04:00
spjspj
844500accf Add an information format for deck 2019-12-23 01:12:31 +11:00
Oleg Agafonov
cde9957f54 * UI: added playable card marks in look-at windows; 2019-12-18 22:44:42 +04:00
LevelX2
6470fc85ef Fixed some bad layout of random booster draft tornament dialog. 2019-12-17 21:16:32 +01:00
Oleg Agafonov
9748136723 Fixed dates 2019-12-07 21:55:45 +04:00
ssouders412
50bd6cbc32
More pronoun fixes 2019-12-06 15:17:44 -05:00
ssouders412
2d3247d732
Updated pronouns to reflect current rules and oracle text
Replaced all instances of "her or she", "him or her", and "his or her", with "they", "them", and "their", or sometimes "that player". Updated verbs where appropriate.
2019-12-06 14:29:36 -05:00
Oleg Agafonov
c02069114d Little fixes 2019-11-30 00:23:51 +04:00
Oleg Agafonov
4ab598a7c9 Fixed missing code in Pioneer format 2019-11-05 22:29:22 +04:00
Evan Kranzler
b49bf569ce added Pioneer format 2019-10-21 21:46:37 -04:00
acosta
35a4f1a2fd Add Centurion banlist 2019-10-16 10:44:59 +02:00
Oleg Agafonov
a74fb36053 * UI: fixed error in card viewer while viewing pages with tokens; 2019-09-27 22:32:44 +04:00
Oleg Agafonov
2838437dd8 Added us server 2019-09-10 00:12:37 +04:00
Oleg Agafonov
847a10a73c Fixed country name 2019-07-24 20:18:57 +04:00
Ingmar Goudt
eb0cfc94f8 change some size() comparisons, to isEmpty() 2019-07-14 20:53:23 +02:00
Ingmar Goudt
5ba206111a add missing Override annotations 2019-07-14 20:28:48 +02:00