Commit graph

17 commits

Author SHA1 Message Date
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
LevelX2
b9257fffae Changes to some X spells because adjustTargets works now for X spells of AI. By the way cost reduction of X spells for the AI should work now also. 2013-03-14 23:58:51 +01:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
magenoxx
12954eceee Refactored Target pointers. All tests pass now. 2012-06-11 11:21:31 +04:00
magenoxx
356e4a63a2 Fixed Fireball in accordance with recent changes in TargetImpl. 2011-10-12 15:46:36 +04:00
North
ad46d3afc7 Painfull Quandary changed to fixedTarget 2011-09-15 23:50:23 +03:00
BetaSteward
5c01b832b9 refactored targets 2011-09-14 12:46:47 -04:00
BetaSteward
37819c5088 fix for issue 210 was causing issues for AI's - added getX() utility method instead 2011-08-22 13:39:44 -04:00
BetaSteward
8f24862844 another big one - added Necrotic Ooze + refactored card names 2011-07-22 08:57:09 -04:00
BetaSteward
84b9cbb16b this is a big one - fixed modal targetting and refactored getText() 2011-07-21 22:04:08 -04:00
North
569191a55a Removed getArt and everything related to it. 2011-05-30 00:07:02 +03:00
BetaSteward
47e1a7dd87 fixed issue with X costs 2011-02-22 21:39:24 -05:00
maurer.it
2c90429867 To bring in line with the use of modifying manaCostsToPay instead of the manaCosts. 2011-01-17 23:10:58 -05:00
BetaSteward
9c3ff863e8 fix for issue 22 + fix for planeswalker damage redirection 2010-11-28 04:31:48 +00:00
BetaSteward
44785178bf added cardNumber to card - updated some cards 2010-11-04 19:58:41 +00:00
BetaSteward
3a784f59ee ... 2010-10-28 03:19:26 +00:00
BetaSteward
e0b4388361 ... 2010-09-25 20:35:23 +00:00