North
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0bb110be45
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[refactor] moved enums from Constants class
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2013-06-16 12:28:10 +03:00 |
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LevelX2
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b9257fffae
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Changes to some X spells because adjustTargets works now for X spells of AI. By the way cost reduction of X spells for the AI should work now also.
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2013-03-14 23:58:51 +01:00 |
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North
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239a4fb100
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[refactoring][minor] Replaced all tabs with four spaces.
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2012-06-19 23:50:20 +03:00 |
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magenoxx
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12954eceee
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Refactored Target pointers. All tests pass now.
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2012-06-11 11:21:31 +04:00 |
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magenoxx
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356e4a63a2
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Fixed Fireball in accordance with recent changes in TargetImpl.
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2011-10-12 15:46:36 +04:00 |
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North
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ad46d3afc7
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Painfull Quandary changed to fixedTarget
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2011-09-15 23:50:23 +03:00 |
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BetaSteward
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5c01b832b9
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refactored targets
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2011-09-14 12:46:47 -04:00 |
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BetaSteward
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37819c5088
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fix for issue 210 was causing issues for AI's - added getX() utility method instead
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2011-08-22 13:39:44 -04:00 |
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BetaSteward
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8f24862844
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another big one - added Necrotic Ooze + refactored card names
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2011-07-22 08:57:09 -04:00 |
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BetaSteward
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84b9cbb16b
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this is a big one - fixed modal targetting and refactored getText()
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2011-07-21 22:04:08 -04:00 |
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North
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569191a55a
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Removed getArt and everything related to it.
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2011-05-30 00:07:02 +03:00 |
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BetaSteward
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47e1a7dd87
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fixed issue with X costs
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2011-02-22 21:39:24 -05:00 |
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maurer.it
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2c90429867
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To bring in line with the use of modifying manaCostsToPay instead of the manaCosts.
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2011-01-17 23:10:58 -05:00 |
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BetaSteward
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9c3ff863e8
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fix for issue 22 + fix for planeswalker damage redirection
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2010-11-28 04:31:48 +00:00 |
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BetaSteward
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44785178bf
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added cardNumber to card - updated some cards
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2010-11-04 19:58:41 +00:00 |
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BetaSteward
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3a784f59ee
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...
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2010-10-28 03:19:26 +00:00 |
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BetaSteward
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e0b4388361
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...
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2010-09-25 20:35:23 +00:00 |
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