fwannmacher
10778cdd6b
- Converted CardImpl.cardNumber from int to String
...
- Fixed Issue #1953
- Fixed Issue #1914
- Fixed Issue #739
2016-07-24 15:18:54 -03:00
LevelX2
d220c739a8
Merge pull request #2030 from draxdyn/performance
...
Improve GUI performance
2016-06-28 13:26:44 +02:00
draxdyn
e3d84ca212
Cache resized and rotated images
...
RotatedResizedImageCache and MultiRotatedResizedImageCache contain the caching
machinery.
A cache of rotated and resized images is added to ImageCache, and is used by
the resizing functions there.
All the resizing and rotation functions in ImageHelper are redirected to the
ones in ImageCache.
This is slightly inefficient because it will cache some calls that are never
repeated, but it prevents developers from mistakenly using uncached functions
when calls are repeated, seriously impacting performance.
Also resizing functions that only take a width or an height have been removed,
and their calls fixed to provide the other dimension. It's still possible to
specify -1 as width or height to ignore constraints in that dimension, though.
Greatly speeds up UI performance.
2016-06-23 16:21:34 +02:00
LevelX2
5d1b96e4c9
Merge pull request #1986 from draxdyn/clicks
...
Recognize double clicks made in rapid succession
2016-06-17 13:42:38 +02:00
draxdyn
0b8404f0a4
Recognize double clicks made in rapid succession
...
Currently they are not recognized, because getClickCount() will be
higher than 2 since Java interprets them as quadruple, sextuple, etc. clicks.
So, instead of checking for getClickCount() == 2, check for getClickCount()
being an even number.
This allows to quickly remove or add many cards to a deck.
2016-06-14 13:02:51 +02:00
Alex Marcotte
a7e29b3fd0
Adding way to import deck from clipboard
2016-06-05 15:06:02 -04:00
Liam Speirs
8758c2de36
Add tracking for number of artifacts in card lists.
2016-04-27 14:43:40 -04:00
Fenhl
430ae503c7
Change all line endings to LF
2016-04-14 16:18:01 +00:00
LevelX2
7ac679048c
Fixed a problem that a chang of the card offset value in preferences was not immediately applied to the card selector in deck editor.
2016-03-09 12:26:35 +01:00
rkfg
f00a588e24
Add Generate button to Deck Editor.
2016-02-29 19:40:00 +03:00
LevelX2
ad4b68dcb5
Fixed card grid dimension initialisation.
2016-02-27 09:30:21 +01:00
LevelX2
56294eac50
Merge origin/master
2016-02-27 09:28:01 +01:00
LevelX2
ac757b6a88
Fixed card grid dimension initialisation.
2016-02-27 09:27:43 +01:00
LevelX2
d2b7aea306
Merge pull request #1566 from rkfg/master
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Fix building, fix NPE on sideboarding, fix one of the perl scripts.
2016-02-27 09:26:25 +01:00
LevelX2
aa015b52e6
GUI Size - Fixed that table header lines were not horizontally moved.
2016-02-27 09:15:17 +01:00
rkfg
9842199d6f
Fix NPE after finishing a round.
2016-02-26 21:09:11 +03:00
LevelX2
28b129018f
* Some more changes to adjustment possibilities of GUI size.
2016-02-17 18:08:21 +01:00
LevelX2
5ca4e3bc7a
Some more changes to GUI to better support high screen resolutions.
2016-02-16 23:15:34 +01:00
LevelX2
f54c675c4b
* Fixed a bug of colorless mana (e.g. caused Heartbeat of Spring not working with Urza's lands).
2016-02-16 17:15:47 +01:00
LevelX2
7ef0a0a7f0
Some more changes to GUI to better support high screen resolutions.
2016-02-13 02:30:05 +01:00
LevelX2
706d319f81
Some more changes to GUI to better support high screen resolutions.
2016-02-12 13:35:04 +01:00
LevelX2
a0ff08b0b9
Some more changes to GUI to better support high screen resolutions.
2016-02-10 08:31:21 +01:00
LevelX2
2526dbd1c7
* Fixed null pointer exception of deck editor.
2016-01-06 22:18:35 +01:00
LevelX2
ea0ba76736
* Deck editor - Fixed a bug that prevented users to add cards to deck or sideboard (was caused by creatures with negative toughness and it was sorted by p/t - fixes #1414 ).
2015-12-13 10:34:35 +01:00
LoneFox
658daa65e3
Fix typo
2015-06-11 08:43:12 +03:00
LevelX2
3b9cb1dc6e
Add land dialog is now also shown during free deck building. Added a set selection drop down box to select the set the lands are used from.
2015-06-04 19:37:54 +02:00
Nathaniel Brandes
2f476b7c53
Cleanup sets.
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This is an extensive renaming of sets to their correct names. "Duel
Decks" and "Not Standard Legal" have been merged into a "Supplemental"
set type. MTGO-only sets have been put into their own set type, just
like magiccards.info. Supplemental sets now have a "block" which is the
block that they have under magiccards.info, for easier organization. The
deck builder on the client now relies on an autogenerated list instead
of a hardcoded one.
2015-05-03 20:07:13 -07:00
LevelX2
b096379881
Update to table filtering.
2015-04-25 02:20:54 +02:00
LevelX2
6ef8b4f976
* Reworked DB comparison between client and server.
2015-01-25 19:21:50 +01:00
LevelX2
e747326028
Added logger message to card DB exception.
2014-11-03 17:21:57 +01:00
LevelX2
999528e633
Added audio waning 1 minute before timeout for constructing or sideboarding deck.
2014-11-03 07:59:58 +01:00
LevelX2
382223bb90
* Deck Editor - Show images for amna symbols.
2014-09-10 17:11:06 +02:00
LevelX2
0e34720611
* Some more changes to the deck editor.
2014-05-10 11:35:07 +02:00
LevelX2
0561499d5b
* Deck editor - Added possibility to edit number of cards for deck and sideboard directly if deck editor is in normal mode to build a deck from complete card pool.
2014-05-09 16:00:37 +02:00
LevelX2
7d714947aa
* Deck editor - some minor changes.
2014-05-09 01:08:07 +02:00
LevelX2
76ce168436
* Deck editor - Changed wrong reference to images.
2014-05-08 22:20:59 +02:00
LevelX2
46fb16b228
* Deck editor - Some more improvements UI changes.
2014-05-08 17:15:03 +02:00
LevelX2
dff2c9ab73
* Deck editor - Some minor changes to deck editor design.
2014-05-07 22:52:32 +02:00
LevelX2
4a83b416d4
* Deck editor - Some minor layout changes (not finished yet).
2014-05-07 18:13:20 +02:00
LevelX2
02e6ba045b
* Deck editor - Some changes to card movement with double click.
2014-05-05 17:52:29 +02:00
LevelX2
9ff5bcbd92
Improved reconnect and tournament handling. Reconnect time is now shown for disconneted players on player list and tournament panel. You can now reconnect (during 3 minutes) to a tournament also if meanwhile new game (after sideboarding ended) or round was started. Conceding the complete match in a tournament can no longer result in a draw, if you won games before. Quitting a tournament does now always end all active games of that quitting player.
2014-03-31 02:24:59 +02:00
LevelX2
59d907c981
* Improved handling of enlarged images. Added mode to show other side of flip and transform cards. Added icon for copied cards and possibility to show enlarged original or copied card.
2014-03-06 21:51:51 +01:00
LevelX2
3cf7fd33ed
* Elves vs. Goblins - Added missing cards and exmple decks.
2014-03-01 16:17:49 +01:00
LevelX2
4bd4ad3d8a
Fixed a bug that during sideboarding the display of the card the mouse hoovered on did stop to show in the big card panel.
2014-02-26 20:41:27 +01:00
LevelX2
0beace4547
Removed wrong/old Preference load of sortType.
2014-02-19 17:29:25 +01:00
LevelX2
724d84c532
* Sort setting - catched possible integer parse error.
2014-02-18 01:08:09 +01:00
LevelX2
e44abc5244
* Deck editor sort setting - fixed a bug where setting wrong data type leads to java exception.
2014-02-17 22:36:17 +01:00
LevelX2
88d8c30b6c
* Fixed a problem of defaulting pile setiing in deck editor. Pile setiing is now saved separate for different usages.
2014-02-15 22:34:08 +01:00
LevelX2
81eaac46c7
* Added new preference option to enable sound in game and other sounds separately.
2014-02-12 08:35:27 +01:00
LevelX2
df9c200753
* Memory handling - some more changes to improve object deallocation.
2014-02-06 18:00:45 +01:00