Commit graph

16 commits

Author SHA1 Message Date
LevelX2
101194acf7 Many changes to split cards handling (showing arrows and log text for fused spells., handling protection and other things correctly). 2013-05-11 20:11:58 +02:00
LevelX2
4ec874f8c7 Added the possibility to adjust Choices before using the choices in activated abilities 2012-09-24 07:53:42 +02:00
magenoxx
a5d846f970 AdjustTargets method for dynamic targets 2012-08-03 07:43:43 +03:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
magenoxx
17dbe0ae57 Test and fix for copying transformed creatures 2012-06-11 19:36:56 +04:00
BetaSteward
7c69bc6f30 fixes + optimizations + allow games to be paused and resumed 2011-11-02 21:39:03 -04:00
Loki
58fd018db2 some work at otional cost. not finished. Desolation agel broken for testing 2011-09-11 23:34:29 +03:00
magenoxx
291c67ec7d Fixed .hasType implementation. 2011-08-15 19:26:28 +04:00
magenoxx
f13ba5d7fb More correct checking for having subtypes (card.hasSubtype()). Changeling ability. Refactored all cards. 2011-08-14 10:30:26 +04:00
North
b6f4f0082a Added cards.
Refactored some stuff regarding rule text.
2011-06-11 00:28:04 +03:00
magenoxx
d5c4ac371a Now Planeswalkers use counters for loyalty. Fixed Issue 69. 2011-05-15 16:42:45 +04:00
BetaSteward
42509dd4f8 optimizations + leave game fix 2011-03-10 22:05:15 -05:00
BetaSteward
632775c617 fixed issue 39 2010-12-05 02:40:13 +00:00
BetaSteward
0cd0b7045a lots of fixes - mainly to continuous effects and zone changes 2010-11-23 05:08:45 +00:00
BetaSteward
e0b4388361 ... 2010-09-25 20:35:23 +00:00
BetaSteward
a4ecfa58fa Initial 2010-03-20 02:47:42 +00:00