magenoxx
0fc4cc4e28
Fixed Issue 365.
2011-11-06 13:37:10 +03:00
North
2cfa6927a8
Fixed SacrificeEffect (text and case when available targets < amount)
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Removed unnecesarry triggered ability for Bludgeon Brawl
Added missing subtype for Kor Soldier token (Conquerors Pledge)
removed unused import
javadoc fix
2011-10-15 00:02:26 +03:00
magenoxx
82dcb53cb9
Target refactoring. Fixed Issue 273.
2011-10-08 12:46:34 +04:00
North
2ae25b3c25
small refactoring
2011-10-03 22:30:35 +03:00
Loki
7c8261b792
[NPH] Phyrexian Obliterator
2011-08-25 22:39:13 +03:00
magenoxx
c065b68ba3
[M12] Smallpox
2011-08-12 19:51:19 +04:00
BetaSteward
84b9cbb16b
this is a big one - fixed modal targetting and refactored getText()
2011-07-21 22:04:08 -04:00
Loki
68d8c5dcc2
CHK
2011-06-28 20:36:32 +03:00
maurer.it
9aca4b0284
Changes so the AI behaves better when asked to sacrifice multiple permanents. Previous versions caused it to enter an infinite cycle of picking targets.
2011-01-10 14:23:25 -05:00
maurer.it
e035e240f9
Updates to SacrificeEffect so that more than one target will actually be sacrificed
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SOM cards.
2011-01-08 12:24:16 -05:00
maurer.it
85a72180be
Commiting changes to allow Dispense Justice to use common SacrificeEffect
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Made SacrificeEffect accept a more generic filter and target, users will have to be more careful about the filter sent in than before.
Added setters for FilterCreaturePermanent so that attackers/blockers can be easily filtered without creating yet another child class.
2011-01-07 12:44:46 -05:00
BetaSteward
33b1db1b1c
finished targeting changes
2011-01-01 00:18:34 -05:00
maurer.it
8d60ade078
Fixed Issue 23.
2010-12-30 09:47:10 -05:00
maurer.it
cd4e412b6b
Gatekeeper of Malakir and Sacrifice Effect.
2010-12-30 00:27:01 -05:00