Commit graph

163 commits

Author SHA1 Message Date
LevelX2
0f61f5269d * Fixed storm counter (removed +99 amount and showing only figues > 0). 2015-02-04 17:31:21 +01:00
LevelX2
91fe62b396 Added a little spell cast during current turn counter (Storm) below the phase panel. 2015-02-03 17:31:40 +01:00
LevelX2
7d30d288be * Chnages to text of priority prompt. 2014-12-26 23:00:02 +01:00
LevelX2
071a611f91 * Added phase step name to the priority prompt text. 2014-12-25 02:08:24 +01:00
LevelX2
cee5d0d487 * Added sound for starting game. 2014-12-05 20:13:48 +01:00
LevelX2
67479bb5a4 * Fixed wrong timer handling while other player controlled a player's turn. Attackers now marked with blue frame. Playable cards have a violet frame. If a player has to select cards from hand, the possible cards are marked yellow now. Discard of multiple cards now marks already selected cards and happens in one selection. 2014-11-26 01:48:00 +01:00
LevelX2
7e145d2cfd * Added possibility to allow other players to see hand cards of player. 2014-11-24 23:03:21 +01:00
LevelX2
a2484cc6d9 Added F10 to skip priority while the stack resolves. 2014-11-16 08:59:59 +01:00
LevelX2
e6c7fa5f96 * Draft - Added possibility to mark a card to draft on timeout. Added sounds to draft. Changed compression of some sound files. 2014-10-31 16:22:10 +01:00
LevelX2
c3adb1337b * Game layout fix to prevent unneccessary area movement. 2014-10-31 10:36:41 +01:00
LevelX2
b158ef4f3c * Added acustic an optical signals for use of skip buttons. 2014-10-30 23:43:32 +01:00
LevelX2
df71237f46 * Added logic to auto select replacement effects. Some changes to counter size and font size handling. 2014-10-30 20:40:23 +01:00
LevelX2
2bd14269d6 * Finished button handling above stack. 2014-10-18 12:15:40 +02:00
LevelX2
26e1e5daa5 Moved button panel from third split panel above stack area (functional but not finished yet). 2014-10-17 17:23:43 +02:00
LevelX2
fd3b8f4c29 * F4/F5/F7 can also be used now without having priority. 2014-10-14 15:29:21 +02:00
LevelX2
7f46323f67 * Added F7 to skip until next main phase. Added some preference options to skip handling. Clicking on phase bar opens now phase bar preferences. 2014-10-05 14:33:47 +02:00
LevelX2
f3ea64e27c * Changed handling of phases to stop to server based handling. 2014-09-25 00:33:58 +02:00
LevelX2
aa842efacc Added F5 button to skip priority until end step of opponent. Added PlayerAction handling. 2014-09-24 16:55:51 +02:00
magenoxx
97ca70318b minor change 2014-08-11 15:29:04 +04:00
magenoxx
26d763611a [UI] Fixes #481 : removed gap and moved cards up so scrollbar doesn't hide part of the hand cards 2014-08-11 15:24:03 +04:00
magenoxx
58e4c66af6 Fixes #492 : Tarmogoyf p/t stats are not displayed in hand 2014-08-11 11:10:27 +04:00
magenoxx
65a0c9fc79 [UI] Displaying creatures that can attack 2014-07-18 16:05:21 +04:00
magenoxx
b6e0544c95 [UI] Fixed stack cards offset 2014-07-14 13:29:32 +04:00
magenoxx
5fcc3b1ba8 [UI] Displaying playable cards in hand 2014-07-11 19:35:01 +04:00
LevelX2
6c6d12f40f * Fixed that game name for menu works also for watching games. 2014-06-25 12:28:43 +02:00
LevelX2
eb1e8dda14 * Client Windows - Name of game in windows sub menu is now build with player names. 2014-06-25 01:32:55 +02:00
LevelX2
c13f7a2115 * Mana pool handling - Fixed bug where wrong playerId was used. Fixed that menu check state is the same for all GamePanles of client. 2014-05-27 16:54:38 +02:00
LevelX2
c40dd7fb4b * Select card window - Fixed a bug that the window (also if reqiured) was closed, if you clicked on the frame of the window (e.g. to resize). Now the window is not closed in this case and can also be resized (fixes #100). However if the target is not set to required, the window is not modal and clicking anywhere beside the window, will still close the window without having made a selection. 2014-03-27 17:05:29 +01:00
LevelX2
694e1f2bf2 * Game Panel - Fixed that an open tooltip window and enlarged image view at end of game was not automatically closed. 2014-03-16 01:43:10 +01:00
LevelX2
982b95d47a * Tooltip window - Window is not forced to close as game state is updated. 2014-03-15 17:43:31 +01:00
LevelX2
7e768ed707 * Mindslaver - Fixed a bug that cards on opponents hand showed your own cards only instead. 2014-03-13 01:09:21 +01:00
LevelX2
59d907c981 * Improved handling of enlarged images. Added mode to show other side of flip and transform cards. Added icon for copied cards and possibility to show enlarged original or copied card. 2014-03-06 21:51:51 +01:00
LevelX2
4bd4ad3d8a Fixed a bug that during sideboarding the display of the card the mouse hoovered on did stop to show in the big card panel. 2014-02-26 20:41:27 +01:00
LevelX2
f2cf060b21 * Client memory - Some more changes to maximize objects for gc. 2014-02-14 15:15:04 +01:00
LevelX2
b92a2c83b9 * Memory leaks - removed some more memory leaks for match / game handling. 2014-02-11 02:23:13 +01:00
LevelX2
753ada0a01 * Fixed a cleanup problem that locked the game at game end. Minor formattings and cleanup additions. 2014-02-11 00:38:10 +01:00
LevelX2
0a18a7bea6 Removed majority of memory leaks from game / editor / dialog handling. 2014-02-02 21:57:02 +01:00
LevelX2
dda33f86a4 Removed more memory leaks in game and editor panes and panels of client. 2014-02-01 18:15:42 +01:00
LevelX2
30ddcaf99b Some changes to reduce memory leaks. 2014-01-31 15:08:40 +01:00
LevelX2
e2c0e211ef More changes to reduce memory leaks. 2014-01-31 08:22:47 +01:00
LevelX2
da2dc4cd5a Some changes to prevent memory leaks from gamePane (not fiished yet). 2014-01-30 17:35:12 +01:00
Plopman
eb0183b79d [Client]Improve load cards for graveyard 2013-11-28 22:54:40 +01:00
Nicolas
6ad969f735 [Client]Move some unused files into "unusedFiles" directory.those files should probably be removed 2013-11-28 13:28:49 +01:00
Plopman
0d88b4055b [Client]Load cards from db only once during a game.
Display library with effects like "fetchland" are faster
2013-11-27 21:59:17 +01:00
LevelX2
c22a75a6c3 * PopUp Menus -Added F2/F3/F4/F9 to menu. Set correct popup menu for watcher. 2013-10-19 18:40:20 +02:00
magenoxx
006d3b5a87 Forgot to commit in previous commit 2013-10-02 18:26:08 +04:00
LevelX2
44ccb830b7 * Added missing function for the auto save game log function. 2013-09-30 11:21:32 +02:00
LevelX2
7f6eca171e Redesigned handling of chat start message. 2013-09-05 16:25:14 +02:00
LevelX2
41034ccdd8 Split pane divider positions of table panel and tournament panel are saved and restored now. 2013-07-19 14:04:59 +02:00
LevelX2
10fd7c6f6a Removed old debug messges. 2013-07-17 17:31:49 +02:00