LevelX2
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0ef340d108
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* Some rework of User/Tournament/Quit handling.
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2014-12-20 17:54:02 +01:00 |
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LevelX2
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30869beca0
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* Some changes to game start logic (better handling for disconnected users). Changes to server logging.
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2014-12-08 01:30:18 +01:00 |
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LevelX2
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67479bb5a4
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* Fixed wrong timer handling while other player controlled a player's turn. Attackers now marked with blue frame. Playable cards have a violet frame. If a player has to select cards from hand, the possible cards are marked yellow now. Discard of multiple cards now marks already selected cards and happens in one selection.
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2014-11-26 01:48:00 +01:00 |
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LevelX2
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7e145d2cfd
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* Added possibility to allow other players to see hand cards of player.
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2014-11-24 23:03:21 +01:00 |
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LevelX2
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df71237f46
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* Added logic to auto select replacement effects. Some changes to counter size and font size handling.
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2014-10-30 20:40:23 +01:00 |
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LevelX2
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350897b0e2
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Some fixes to player quits game handling.
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2014-09-28 15:45:35 +02:00 |
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LevelX2
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aa842efacc
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Added F5 button to skip priority until end step of opponent. Added PlayerAction handling.
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2014-09-24 16:55:51 +02:00 |
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LevelX2
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eeb22c05ee
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Changes to user / tournament / match handling.
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2014-09-18 23:50:34 +02:00 |
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LevelX2
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3c12b23928
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* Match handling - some changes to solve/workaround the draw games that cause matches not to end. Changed disconnect handling to not block the client (needs tests if works correctly).
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2014-09-18 17:14:33 +02:00 |
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LevelX2
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3699b7ca3d
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Fixed a bug of handling of tournament sub tables if a user left. Some chnages to match view.
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2014-09-04 18:20:40 +02:00 |
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LevelX2
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cb6cc62ed4
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If match timer is used, the AI consumes now also time for their priority action. Some minor changes to Gamemanager.
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2014-09-03 09:49:44 +02:00 |
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LevelX2
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b98c16f061
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Added connection speed information per user (milliseconds the ping needs). Some minor changes to server console.
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2014-08-31 17:46:14 +02:00 |
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LevelX2
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bdde1bd45f
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Fixed a bug that lets a player that has reconnected to a game and the game still last for the timeout duration the player loses wrongly because of timeout (fixes #547).
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2014-08-27 22:24:42 +02:00 |
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LevelX2
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020daf94f5
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Changes to logging an chat session handling.
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2014-08-06 17:17:50 +02:00 |
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LevelX2
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3aab091492
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Some changes to client and server logging messages.
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2014-08-04 17:21:14 +02:00 |
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LevelX2
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9f6555240a
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* Changes to logging.
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2014-08-03 15:01:33 +02:00 |
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magenoxx
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65a0c9fc79
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[UI] Displaying creatures that can attack
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2014-07-18 16:05:21 +04:00 |
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LevelX2
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d244551e3b
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* Added Morph ability.
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2014-06-09 17:53:55 +02:00 |
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LevelX2
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ffcdb51d1b
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Fixed a possible NPE in GameController.
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2014-06-01 23:23:22 +02:00 |
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LevelX2
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3a5dd428e6
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* Game watching - Show number of games watched by player in player list.
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2014-05-29 18:21:04 +02:00 |
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LevelX2
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dad109b88e
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* Control player - Fixed the phase names shown to the controlled player (fixes #415).
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2014-05-28 17:29:04 +02:00 |
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LevelX2
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c13f7a2115
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* Mana pool handling - Fixed bug where wrong playerId was used. Fixed that menu check state is the same for all GamePanles of client.
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2014-05-27 16:54:38 +02:00 |
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LevelX2
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d9e4e99a0f
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Some changes to manual mana pool handling.
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2014-05-27 08:37:16 +02:00 |
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LevelX2
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71fb7bf25b
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Added context menu to switch between manual and automatic usage of the mana in mana pool. Manual usage is done by clicking on the mana symbol in the player panel. Still some fine tuning to do.
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2014-05-24 02:56:35 +02:00 |
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LevelX2
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c77c43a1b0
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Changed again action that is called if timer runs out.
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2014-05-03 09:27:21 +02:00 |
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magenoxx
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9f2466f42f
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Merge changes
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2014-05-03 11:00:05 +05:30 |
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magenoxx
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6ae4546ddb
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Added comment explaining how createPlayerTimer works
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2014-05-02 11:27:39 +05:30 |
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LevelX2
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473c9e207b
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Fixed (probably) the player1 concedes but other player2 wins. Fixed that if player runs out of timer time or player lose of beeing idle, the match will end correctly.
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2014-05-01 19:34:52 +02:00 |
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magenoxx
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80b07e62f9
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Fixed wrong comment on timer duration
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2014-04-30 14:32:13 +05:30 |
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LevelX2
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8491b5b90b
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* Cleanup of server memory handling - removed memory leaks for Chat, Player, Match, Game etc.
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2014-02-21 01:13:27 +01:00 |
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LevelX2
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fb8c4fcbc3
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* Removed logger output used for debug.
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2014-02-16 02:23:26 +01:00 |
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LevelX2
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753ada0a01
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* Fixed a cleanup problem that locked the game at game end. Minor formattings and cleanup additions.
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2014-02-11 00:38:10 +01:00 |
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LevelX2
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e6f55d3b80
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* Some changes to game handling to support replay in the future (not working yet).
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2014-02-07 16:07:15 +01:00 |
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LevelX2
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40c25fae34
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Fixed some bugs in table handling. Fixed that matches were not set to finished yet, if players left match during sideboarding phase.
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2014-02-07 02:04:14 +01:00 |
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LevelX2
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c0323c168c
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Added user info text that user can set. Addd chat whisper command. Some minor changes to chat. Impoved display of user list.
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2014-01-09 13:26:25 +01:00 |
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LevelX2
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c58ecf366b
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Fixed possible NPE in GameController.
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2013-12-08 09:36:15 +01:00 |
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LevelX2
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33c6bf1385
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Ability picker shows now the name of the object instead of {this] in ability text..
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2013-11-06 14:32:50 +01:00 |
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LevelX2
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038b15f399
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* Changed some server logging.
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2013-10-19 18:40:46 +02:00 |
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LevelX2
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d34779fa68
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* Changed logging level back to info, changed level of a lot of messages to debug from info. Added check that certain AI players can't join a table with no appropriate format.
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2013-10-09 15:22:40 +02:00 |
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LevelX2
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50056df24e
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* TableController - Removed unneccessary warinings.
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2013-09-28 14:37:10 +02:00 |
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LevelX2
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d48a8b35fd
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Added timeout duration in seconds to timeout message.
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2013-09-21 19:41:59 +02:00 |
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LevelX2
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ae44981cfa
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Added a game end dialog, that shows the result of the finished game.
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2013-08-07 16:50:25 +02:00 |
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LevelX2
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2e5fc5fc98
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Some small changes for Release 1.0.3
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2013-07-21 09:45:58 +02:00 |
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LevelX2
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ac23750310
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* Fixed a bug that looked at cards were sometimes not shown (fixes #266 and fixes #264). Removed unused code.
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2013-07-20 16:58:02 +02:00 |
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LevelX2
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9838dea551
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Added possibility to show tournament panel and watch tournament games (if allowed at tournament start) for spectators .
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2013-07-16 17:39:02 +02:00 |
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LevelX2
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bb06591f53
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Finished changes for priority timer, works now per match and match will be continiued after first game is finished.
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2013-07-06 15:14:15 +02:00 |
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LevelX2
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0f32fc72de
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Solution for the deck editor / sideboarding / construct - mockcards problem.
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2013-07-06 00:44:13 +02:00 |
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LevelX2
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7b260c960b
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Added a quit match option. FFA game gets no more killed if host left mage or quitted match.
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2013-07-02 22:15:49 +02:00 |
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LevelX2
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738efcc47f
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Added option to select time limit (also none) on match or tournament creation.
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2013-06-21 21:34:06 +02:00 |
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magenoxx
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6532aaffdf
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Timers on client side. Refactored.
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2013-06-20 00:17:06 +04:00 |
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