Commit graph

589 commits

Author SHA1 Message Date
Evan Kranzler
a61d5543fa replaced all instances of converted mana cost with mana value 2021-04-17 17:02:27 -04:00
Evan Kranzler
c8e21a8c6a [C21] Implemented Triplicate Titan 2021-04-12 09:32:44 -04:00
Evan Kranzler
dab3dfdc5a [STX] Implemented Extus, Oriq Overlord / Awaken the Blood Avatar 2021-04-11 10:52:16 -04:00
Evan Kranzler
167d2579ac [C21] Implemented Trudge Garden 2021-04-10 10:19:59 -04:00
Evan Kranzler
548ac048d7 [STX] Implemented Sedgemoor Witch 2021-04-03 07:32:12 -04:00
Evan Kranzler
01bde741d4 [STX] Implemented Inkling Summoning 2021-04-01 09:21:47 -04:00
Evan Kranzler
b6ca0ca222 [STX] Implemented Manifestation Sage 2021-04-01 07:49:10 -04:00
Evan Kranzler
f831eac6fc [STX] Implemented Magma Opus 2021-03-30 19:34:16 -04:00
Evan Kranzler
b8c83b4b51 [STX] Implemented Illustrious Historian 2021-03-30 07:44:14 -04:00
Evan Kranzler
69e38a84ce [STX] Implemented Pest Summoning 2021-03-25 20:12:43 -04:00
Evan Kranzler
3feb2017d3 removed unnecessary overrides of adjustTargets and adjustCosts 2021-03-23 20:43:16 -04:00
Evan Kranzler
aa527ea8b2 [STX] Implemented Kasmina, Enigma Sage 2021-03-22 19:23:02 -04:00
Evan Kranzler
d4792e3665 reworked/simplified/consolidated effects which exchange life totals, added test (fixes #7668) 2021-03-14 15:56:48 -04:00
Evan Kranzler
e0336d4d65 [ROE] fixed Tuktuk, the Explorer token creature type (fixes #7673) 2021-03-13 08:40:30 -05:00
Evan Kranzler
1dfde6d622 [TSR] various text fixes 2021-03-09 20:01:32 -05:00
Oleg Agafonov
0e916b6e29 Dev: added additional info to some classes for easy debug; 2021-03-07 17:16:54 +04:00
Oleg Agafonov
ccc85c1acb [TSR] added tokens 2021-03-07 03:08:17 +04:00
Evan Kranzler
6894ad96bc [TSR] various text fixes 2021-03-05 19:10:29 -05:00
Evan Kranzler
6091c7eae3 fixed trample and deathtouch not working when deathtouch is gained by an outside source (fixes #7633) 2021-02-28 09:34:09 -05:00
Evan Kranzler
adc945748b a few more card refactors for card.moveToZone 2021-02-27 10:13:24 -05:00
Evan Kranzler
5390963d38
Fix handling of damage to permanents (WIP) (#7592)
* initial refactor of damage events

* cleaned up some instances of classes that need to be removed

* removed old damage event classes

* removed outdated imports

* temporarily refactor Everlasting Torment (this will need to be changed more)

* updated damage handling to use new changes

* some reworking of lethal/excess damage plus a test

* updated damage marking to handle planeswalkers

* updated implementation of Phyrexian Unlife

* updated implementation of Everlasting Torment

* added some more excess damage tests

* small change to wither check
2021-02-22 17:11:24 -05:00
Oleg Agafonov
b6cb5cef9c Refactor: removed default comment headers 2021-02-21 08:15:16 +04:00
Oleg Agafonov
2dfde7f41a Refactor: correct predicate packages 2021-02-21 08:00:21 +04:00
Evan Kranzler
09d3cee8fc [STX] Implemented Lorehold Command 2021-02-19 09:38:59 -05:00
jeffwadsworth
78bae348e8 - Fixed #7544, #7536, #6798 2021-02-11 09:36:45 -06:00
Oleg Agafonov
03952ae0d6 [KHC] added tokens and download support; 2021-02-06 20:54:32 +04:00
Oleg Agafonov
f7bc745f10 [KHM] added tokens and download support; 2021-02-06 20:30:19 +04:00
Oleg Agafonov
f38639e1db Token's zone change counter (ZCC) improves:
* Now token's zcc uses same logic as card's zcc: enters to battlefield with +1 zcc instead +0 zcc
* It can improve support of copied spells that store zcc related data (bug example: lost kicked status for copied spell/token);
* Kicker abilities - improved support with copied creature spells (example: Verazol, the Split Current, #7431, #7433);
* Refactor: simplified kicker code;
2021-02-04 19:15:54 +04:00
Oleg Agafonov
4b9de96a6b Test framework: added support to put mdf cards on battlefield by cheats or unit tests; 2021-02-03 14:23:50 +04:00
Oleg Agafonov
b6f6bac5e0 Refactor: overflow method naming 2021-02-02 19:26:50 +04:00
Evan Kranzler
98f1ed0a4c [KHM] made Icy Manalith be snow (#7478) 2021-02-01 15:21:12 -05:00
Evan Kranzler
3b057473bc [KHM] fixed Svella, Ice Shaper token being legendary (fixes #7478) 2021-02-01 15:19:48 -05:00
Evan Kranzler
3a4b0159a9
Add a limit to how many tokens are made (#7469)
* added a simple token limit

* updated implementation of token limit

* added token limit test
2021-01-31 12:55:30 -05:00
Oleg Agafonov
e3db50f111 * Double faces and adventure cards: improved support with some "exile and cast" effects like Hostage Taker (#7446); 2021-01-27 10:13:10 +04:00
Evan Kranzler
a535cb5adc
Refactoring methods which add counters to track which player adds the counters (ready for review) (#7448)
* added parameter for player adding counters to players

* added parameter for player adding counters to cards/permanents

* updated methods to use new parameter

* fixed a few initial errors

* refactored instances of cards that add counters by a player other than the controller

* fixed some instances of incorrect arguments

* refactored abilities that trigger off of a particular player adding counters

* a few more cards that were missed

* [KHM] Implemented Vorinclex, Monstrous Raider

* added test for Vorinclex, Monstrous Raider

* fixed a test failure
2021-01-26 19:06:13 -05:00
Evan Kranzler
dacf30f4b9
Refactoring subtypes to make Maskwood Nexus work (ready for review) (#7432)
* removed and renamed SubTypeList

* updated subtype test

* refactored Changeling to be an ability that actually does something

* moved isAllCreatureTypes into SubTypes class

* renamed copyTo method to copyFrom

* added removeAllCreatureTypes where usable

* replaced some subtype methods

* replaced some more subtype methods

* replaced subtype mass add/remove methods

* updated more subtype methods

* fixed some errors

* made common shared creature type predicate

* refactored another card involving subtypes

* Added usage of object attribute in subTypes's write operations;

* Refactor: use same param styles in subtype methods

* Refactor: simplified usage of copy appliers;

* Refactor: fixed code usage in CopyApplier

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-01-26 08:52:35 -05:00
Evan Kranzler
2efa8e4356 [KHM] Implemented Svella, Ice Shaper 2021-01-19 09:30:04 -05:00
Evan Kranzler
163d7b07fa [KHM] Implemented The Bloodsky Massacre 2021-01-18 08:00:03 -05:00
Daniel Bomar
c510df37e4
[KHM] Implemented Firja's Retribution (#7396) 2021-01-15 17:47:18 -05:00
Evan Kranzler
5105fec8e3 [KHM] Implemented Usher of the Fallen 2021-01-14 17:55:36 -05:00
Evan Kranzler
c0efada19a [KHM] Implemented Toralf, God of Fury / Toralf's Hammer 2021-01-13 19:32:56 -05:00
Evan Kranzler
4b2b36cf7d [KHM] Implemented Waking the Trolls 2021-01-12 20:52:12 -05:00
Evan Kranzler
8c9d285d80 [KHM] Implemented Rise of the Dread Marn 2021-01-12 17:44:17 -05:00
Oleg Agafonov
2e611b98f6
Merge pull request #7372 from weirddan455/koma
[KHM] Implemented Koma, Cosmos Serpent
2021-01-12 05:21:05 +01:00
Oleg Agafonov
b184fa7842
Merge branch 'master' into tyvar-kell 2021-01-12 01:45:58 +01:00
Oleg Agafonov
6dcbcbe962 Tyvar Kell and gain ability fixes:
* GainAbilityTargetEffect - reworked to support static/dynamic targets, added support of spells (card + related permanent);
* SpellCastControllerTriggeredAbility - now it can setup the target to a card instead a spell;
* Added checks/errors on wrong ability adding code (example: if you add permanent's ability by game state instead permanent's method);
* Tyvar Kell Emblem now use a standard code;
* Test framework: added additional logs for some errors;
2021-01-12 04:41:35 +04:00
Daniel Bomar
efca24d617
[KHM] Implemented Koma, Cosmos Serpent 2021-01-11 18:02:18 -06:00
Evan Kranzler
065dc3da0e [KHM] Implemented Maskwood Nexus 2021-01-10 21:33:14 -05:00
Evan Kranzler
01261575a8 [KHM] Niko Aris 2021-01-10 17:25:17 -05:00
ciaccona007
1825747b45
[KHM] Implement Esika's Chariot (#7363) 2021-01-10 13:42:18 -05:00