Commit graph

9 commits

Author SHA1 Message Date
LevelX2
393f8dc9f4 * World at War - Fixed that its extra Main Phase was not executed (fixes #4382). 2018-01-13 11:14:13 +01:00
LevelX2
58d3fc2328 Fixed player leaving/conceding handling. 2017-10-21 16:13:45 +02:00
LevelX2
80beebccf5 * Fixed a problem of EndTurnEffect not beeing able to remove stackAbilities and endless looping as a result (fixes #3221). 2017-04-25 21:30:45 +02:00
LevelX2
60cc3a7622 * Some minor fixed and log changes. 2017-04-25 17:37:38 +02:00
LevelX2
097a8ce0dd Some rework to end turn logic and removing of stack objects (related to #2977). 2017-04-02 15:18:50 +02:00
ingmargoudt
d01aed42ed change enum equals to == 2017-03-01 15:05:44 +01:00
vraskulin
f60ebfbb1f All 1-character strings converted to primitives
"b" + "r" now changed to 'b' + 'w'.  It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
LevelX2
8bf299e342 * Fixed and extended extra turn test. 2016-11-26 13:46:10 +01:00
poixen
46eb6c0525 Restructured Mage module 2015-11-29 21:56:49 +01:00
Renamed from Mage/src/mage/game/turn/Turn.java (Browse further)