From ffe753fa91a5726f68879036fb1bd279e35f3685 Mon Sep 17 00:00:00 2001 From: Daniel Bomar Date: Mon, 7 Feb 2022 16:10:22 -0600 Subject: [PATCH] Fix for Animate Dead (fixes #8670) --- Mage.Sets/src/mage/cards/a/AnimateDead.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/cards/a/AnimateDead.java b/Mage.Sets/src/mage/cards/a/AnimateDead.java index 8094e7da870..f0b3e7c5ac1 100644 --- a/Mage.Sets/src/mage/cards/a/AnimateDead.java +++ b/Mage.Sets/src/mage/cards/a/AnimateDead.java @@ -94,7 +94,7 @@ class AnimateDeadReAttachEffect extends OneShotEffect { if (controller != null && animateDead != null) { Card cardInGraveyard = game.getCard(animateDead.getAttachedTo()); - if (cardInGraveyard == null) { + if (cardInGraveyard == null || game.getState().getZone(cardInGraveyard.getId()) != Zone.GRAVEYARD) { return true; } // put card into play from Graveyard