added tournaments - drafts are now a variant of tournament

This commit is contained in:
BetaSteward 2011-02-06 11:09:25 -05:00
parent 78e60ce457
commit ffc7b5bfd8
88 changed files with 3768 additions and 311 deletions

View file

@ -1,408 +0,0 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.server.game;
import mage.game.Table;
import java.io.BufferedInputStream;
import java.io.BufferedOutputStream;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.ObjectInput;
import java.io.ObjectOutput;
import java.io.ObjectOutputStream;
import java.io.OutputStream;
import java.util.Map.Entry;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import java.util.zip.GZIPInputStream;
import java.util.zip.GZIPOutputStream;
import mage.Constants.RangeOfInfluence;
import mage.Constants.TableState;
import mage.cards.decks.Deck;
import mage.cards.decks.DeckCardLists;
import mage.game.Game;
import mage.game.GameException;
import mage.game.GameStates;
import mage.game.match.Match;
import mage.game.Seat;
import mage.game.draft.Draft;
import mage.game.draft.DraftOptions;
import mage.game.draft.DraftPlayer;
import mage.game.events.Listener;
import mage.game.events.TableEvent;
import mage.game.match.MatchOptions;
import mage.game.match.MatchPlayer;
import mage.players.Player;
import mage.server.ChatManager;
import mage.server.Main;
import mage.server.SessionManager;
import mage.util.CopierObjectInputStream;
import mage.util.Logging;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class TableController {
private final static Logger logger = Logging.getLogger(TableController.class.getName());
private UUID sessionId;
private UUID chatId;
private Table table;
private Match match;
private MatchOptions options;
private Draft draft;
private DraftOptions draftOptions;
private ConcurrentHashMap<UUID, UUID> sessionPlayerMap = new ConcurrentHashMap<UUID, UUID>();
public TableController(UUID sessionId, MatchOptions options) {
this.sessionId = sessionId;
chatId = ChatManager.getInstance().createChatSession();
this.options = options;
match = GameFactory.getInstance().createMatch(options.getGameType(), options);
table = new Table(options.getGameType(), options.getName(), DeckValidatorFactory.getInstance().createDeckValidator(options.getDeckType()), options.getPlayerTypes());
init();
}
public TableController(UUID sessionId, DraftOptions options) {
this.sessionId = sessionId;
chatId = ChatManager.getInstance().createChatSession();
this.draftOptions = options;
draft = DraftFactory.getInstance().createDraft(options.getDraftType(), options);
table = new Table(options.getDraftType(), options.getName(), DeckValidatorFactory.getInstance().createDeckValidator("Limited"), options.getPlayerTypes());
init();
}
private void init() {
table.addTableEventListener(
new Listener<TableEvent> () {
@Override
public void event(TableEvent event) {
switch (event.getEventType()) {
case SIDEBOARD:
sideboard(event.getPlayerId(), event.getDeck());
break;
case CONSTRUCT:
construct(event.getPlayerId(), event.getDeck());
break;
case SUBMIT_DECK:
submitDeck(event.getPlayerId(), event.getDeck());
break;
}
}
}
);
}
public synchronized boolean joinDraft(UUID sessionId, String name) throws GameException {
if (table.getState() != TableState.WAITING) {
return false;
}
Seat seat = table.getNextAvailableSeat();
if (seat == null) {
throw new GameException("No available seats.");
}
Player player = createPlayer(name, seat.getPlayerType());
draft.addPlayer(player);
table.joinTable(player, seat);
logger.info("player joined " + player.getId());
//only add human players to sessionPlayerMap
if (seat.getPlayer().isHuman()) {
sessionPlayerMap.put(sessionId, player.getId());
}
return true;
}
public synchronized boolean joinTable(UUID sessionId, String name, DeckCardLists deckList) throws GameException {
if (table.getState() != TableState.WAITING) {
return false;
}
Seat seat = table.getNextAvailableSeat();
if (seat == null) {
throw new GameException("No available seats.");
}
Deck deck = Deck.load(deckList);
if (!Main.server.isTestMode() && !validDeck(deck)) {
throw new GameException(name + " has an invalid deck for this format");
}
Player player = createPlayer(name, seat.getPlayerType());
match.addPlayer(player, deck);
table.joinTable(player, seat);
logger.info("player joined " + player.getId());
//only add human players to sessionPlayerMap
if (seat.getPlayer().isHuman()) {
sessionPlayerMap.put(sessionId, player.getId());
}
return true;
}
public synchronized boolean submitDeck(UUID sessionId, DeckCardLists deckList) throws GameException {
if (table.getState() != TableState.SIDEBOARDING && table.getState() != TableState.CONSTRUCTING) {
return false;
}
String playerName;
if (table.getState() == TableState.SIDEBOARDING) {
MatchPlayer player = match.getPlayer(sessionPlayerMap.get(sessionId));
playerName = player.getPlayer().getName();
}
else {
DraftPlayer player = draft.getPlayer(sessionPlayerMap.get(sessionId));
playerName = player.getPlayer().getName();
}
Deck deck = Deck.load(deckList);
if (!Main.server.isTestMode() && !validDeck(deck)) {
throw new GameException(playerName + " has an invalid deck for this format");
}
submitDeck(sessionPlayerMap.get(sessionId), deck);
return true;
}
private void submitDeck(UUID playerId, Deck deck) {
if (table.getState() == TableState.SIDEBOARDING) {
MatchPlayer player = match.getPlayer(playerId);
player.submitDeck(deck);
}
else if (table.getState() == TableState.CONSTRUCTING) {
DraftPlayer player = draft.getPlayer(playerId);
player.submitDeck(deck);
}
}
public boolean watchTable(UUID sessionId) {
if (table.getState() != TableState.DUELING) {
return false;
}
SessionManager.getInstance().getSession(sessionId).watchGame(match.getGame().getId());
return true;
}
public GameReplay createReplay() {
if (table.getState() == TableState.FINISHED) {
return new GameReplay(loadGame());
}
return null;
}
public boolean replayTable(UUID sessionId) {
if (table.getState() != TableState.FINISHED) {
return false;
}
ReplayManager.getInstance().replayGame(sessionId, table.getId());
return true;
}
private boolean validDeck(Deck deck) {
return table.getValidator().validate(deck);
}
private Player createPlayer(String name, String playerType) {
Player player;
if (options == null) {
player = PlayerFactory.getInstance().createPlayer(playerType, name, RangeOfInfluence.ALL);
}
else {
player = PlayerFactory.getInstance().createPlayer(playerType, name, options.getRange());
}
logger.info("Player created " + player.getId());
return player;
}
public synchronized void leaveTable(UUID sessionId) {
if (table.getState() == TableState.WAITING)
table.leaveTable(sessionPlayerMap.get(sessionId));
}
public synchronized void startMatch(UUID sessionId) {
if (sessionId.equals(this.sessionId) && table.getState() == TableState.STARTING) {
try {
match.startMatch();
startGame(null);
} catch (GameException ex) {
logger.log(Level.SEVERE, null, ex);
}
}
}
private void startGame(UUID choosingPlayerId) throws GameException {
match.startGame();
table.initGame();
GameManager.getInstance().createGameSession(match.getGame(), sessionPlayerMap, table.getId(), choosingPlayerId);
SessionManager sessionManager = SessionManager.getInstance();
for (Entry<UUID, UUID> entry: sessionPlayerMap.entrySet()) {
sessionManager.getSession(entry.getKey()).gameStarted(match.getGame().getId(), entry.getValue());
}
}
public synchronized void startDraft(UUID sessionId) {
if (sessionId.equals(this.sessionId) && table.getState() == TableState.STARTING) {
table.initDraft();
DraftManager.getInstance().createDraftSession(draft, sessionPlayerMap, table.getId());
SessionManager sessionManager = SessionManager.getInstance();
for (Entry<UUID, UUID> entry: sessionPlayerMap.entrySet()) {
sessionManager.getSession(entry.getKey()).draftStarted(draft.getId(), entry.getValue());
}
}
}
private void sideboard() {
table.sideboard();
for (MatchPlayer player: match.getPlayers()) {
player.setSideboarding();
player.getPlayer().sideboard(table, player.getDeck());
}
while (!match.isDoneSideboarding()){}
}
private void sideboard(UUID playerId, Deck deck) {
SessionManager sessionManager = SessionManager.getInstance();
for (Entry<UUID, UUID> entry: sessionPlayerMap.entrySet()) {
if (entry.getValue().equals(playerId)) {
sessionManager.getSession(entry.getKey()).sideboard(deck, table.getId());
break;
}
}
}
private void construct() {
table.construct();
for (DraftPlayer player: draft.getPlayers()) {
player.setConstructing();
player.getPlayer().construct(table, player.getDeck());
}
while (!draft.isDoneConstructing()){}
}
private void construct(UUID playerId, Deck deck) {
SessionManager sessionManager = SessionManager.getInstance();
for (Entry<UUID, UUID> entry: sessionPlayerMap.entrySet()) {
if (entry.getValue().equals(playerId)) {
sessionManager.getSession(entry.getKey()).construct(deck, table.getId());
break;
}
}
}
public void endGame() {
UUID choosingPlayerId = match.getChooser();
match.endGame();
table.endGame();
saveGame();
GameManager.getInstance().removeGame(match.getGame().getId());
try {
if (!match.isMatchOver()) {
sideboard();
startGame(choosingPlayerId);
}
} catch (GameException ex) {
logger.log(Level.SEVERE, null, ex);
}
}
public void endDraft() {
construct();
}
public void swapSeats(int seatNum1, int seatNum2) {
if (table.getState() == TableState.STARTING) {
if (seatNum1 >= 0 && seatNum2 >= 0 && seatNum1 < table.getSeats().length && seatNum2 < table.getSeats().length) {
Player swapPlayer = table.getSeats()[seatNum1].getPlayer();
String swapType = table.getSeats()[seatNum1].getPlayerType();
table.getSeats()[seatNum1].setPlayer(table.getSeats()[seatNum2].getPlayer());
table.getSeats()[seatNum1].setPlayerType(table.getSeats()[seatNum2].getPlayerType());
table.getSeats()[seatNum2].setPlayer(swapPlayer);
table.getSeats()[seatNum2].setPlayerType(swapType);
}
}
}
private void saveGame() {
try {
OutputStream file = new FileOutputStream("saved/" + match.getGame().getId().toString() + ".game");
OutputStream buffer = new BufferedOutputStream(file);
ObjectOutput output = new ObjectOutputStream(new GZIPOutputStream(buffer));
try {
output.writeObject(match.getGame());
output.writeObject(match.getGame().getGameStates());
}
finally {
output.close();
}
logger.log(Level.INFO, "Saved game:" + match.getGame().getId());
}
catch(IOException ex) {
logger.log(Level.SEVERE, "Cannot save game.", ex);
}
}
private Game loadGame() {
try{
InputStream file = new FileInputStream("saved/" + match.getGame().toString() + ".game");
InputStream buffer = new BufferedInputStream(file);
ObjectInput input = new CopierObjectInputStream(Main.classLoader, new GZIPInputStream(buffer));
try {
Game game = (Game)input.readObject();
GameStates states = (GameStates)input.readObject();
game.loadGameStates(states);
return game;
}
finally {
input.close();
}
}
catch(ClassNotFoundException ex) {
logger.log(Level.SEVERE, "Cannot load game. Class not found.", ex);
}
catch(IOException ex) {
logger.log(Level.SEVERE, "Cannot load game:" + match.getGame().getId(), ex);
}
return null;
}
public boolean isOwner(UUID sessionId) {
return sessionId.equals(this.sessionId);
}
public Table getTable() {
return table;
}
public UUID getChatId() {
return chatId;
}
}