fixed Deep Forest Hermit not entering with any time counters

This commit is contained in:
Evan Kranzler 2019-06-03 19:17:13 -04:00
parent a2397df235
commit fe5f97dc30

View file

@ -1,10 +1,13 @@
package mage.cards.d;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.continuous.BoostControlledEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.keyword.VanishingSacrificeAbility;
import mage.abilities.keyword.VanishingUpkeepAbility;
import mage.cards.CardImpl;
@ -12,6 +15,7 @@ import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.counters.CounterType;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.permanent.token.SquirrelToken;
@ -34,6 +38,9 @@ public final class DeepForestHermit extends CardImpl {
this.toughness = new MageInt(1);
// Vanishing 3
Ability ability = new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.TIME.createInstance(3)));
ability.setRuleVisible(false);
this.addAbility(ability);
this.addAbility(new VanishingUpkeepAbility(3));
this.addAbility(new VanishingSacrificeAbility());