Implemented Taste of Death

This commit is contained in:
Evan Kranzler 2019-09-05 17:03:15 -04:00
parent abb483afd0
commit fdafebd937
2 changed files with 38 additions and 0 deletions

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@ -0,0 +1,37 @@
package mage.cards.t;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.SacrificeAllEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.common.FilterControlledPermanent;
import mage.game.permanent.token.FoodToken;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class TasteOfDeath extends CardImpl {
private static final FilterControlledPermanent filter = new FilterControlledCreaturePermanent("creatures");
public TasteOfDeath(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{4}{B}{B}");
// Each player sacrifices three creatures. You create three Food tokens.
this.getSpellAbility().addEffect(new SacrificeAllEffect(3, filter));
this.getSpellAbility().addEffect(new CreateTokenEffect(new FoodToken(), 3).concatBy("You"));
}
private TasteOfDeath(final TasteOfDeath card) {
super(card);
}
@Override
public TasteOfDeath copy() {
return new TasteOfDeath(this);
}
}

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@ -45,6 +45,7 @@ public final class ThroneOfEldraine extends ExpansionSet {
cards.add(new SetCardInfo("Run Away Together", 62, Rarity.COMMON, mage.cards.r.RunAwayTogether.class));
cards.add(new SetCardInfo("Silverflame Ritual", 30, Rarity.COMMON, mage.cards.s.SilverflameRitual.class));
cards.add(new SetCardInfo("Slaying Fire", 143, Rarity.UNCOMMON, mage.cards.s.SlayingFire.class));
cards.add(new SetCardInfo("Taste of Death", 320, Rarity.RARE, mage.cards.t.TasteOfDeath.class));
cards.add(new SetCardInfo("Tome Raider", 68, Rarity.COMMON, mage.cards.t.TomeRaider.class));
cards.add(new SetCardInfo("Wishful Merfolk", 73, Rarity.COMMON, mage.cards.w.WishfulMerfolk.class));
cards.add(new SetCardInfo("Witching Well", 74, Rarity.COMMON, mage.cards.w.WitchingWell.class));