forked from External/mage
list.size > 0 changed to !list.isEmpty
We care about if it's empty or not, not about it's size
This commit is contained in:
parent
0de8bd2f70
commit
fc54c0156c
366 changed files with 532 additions and 548 deletions
|
|
@ -237,7 +237,7 @@ public class GameController implements GameCallback {
|
|||
break;
|
||||
case CHOOSE_ABILITY:
|
||||
String objectName = null;
|
||||
if (event.getChoices() != null && event.getChoices().size() > 0) {
|
||||
if (event.getChoices() != null && !event.getChoices().isEmpty()) {
|
||||
objectName = event.getChoices().iterator().next();
|
||||
}
|
||||
chooseAbility(event.getPlayerId(), objectName, event.getAbilities());
|
||||
|
|
@ -816,7 +816,7 @@ public class GameController implements GameCallback {
|
|||
private void informOthers(List<UUID> players) throws MageException {
|
||||
// first player is always original controller
|
||||
Player controller = null;
|
||||
if (players != null && players.size() > 0) {
|
||||
if (players != null && !players.isEmpty()) {
|
||||
controller = game.getPlayer(players.get(0));
|
||||
}
|
||||
if (controller == null || game.getStep() == null || game.getStep().getType() == null) {
|
||||
|
|
|
|||
|
|
@ -87,7 +87,6 @@ public class GameSessionPlayer extends GameSessionWatcher {
|
|||
if (!killed) {
|
||||
UserManager.getInstance().getUser(userId).ifPresent(user -> user.fireCallback(new ClientCallback("gameSelect", game.getId(), new GameClientMessage(getGameView(), message, options))));
|
||||
}
|
||||
;
|
||||
}
|
||||
|
||||
public void chooseAbility(final AbilityPickerView abilities) {
|
||||
|
|
@ -233,7 +232,7 @@ public class GameSessionPlayer extends GameSessionWatcher {
|
|||
}
|
||||
|
||||
private void processControlledPlayers(Player player, GameView gameView) {
|
||||
if (player.getPlayersUnderYourControl().size() > 0) {
|
||||
if (!player.getPlayersUnderYourControl().isEmpty()) {
|
||||
Map<String, SimpleCardsView> handCards = new HashMap<>();
|
||||
for (UUID controlledPlayerId : player.getPlayersUnderYourControl()) {
|
||||
Player opponent = game.getPlayer(controlledPlayerId);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue