forked from External/mage
* Some minor formatting.
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ce01d8cf25
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2 changed files with 6 additions and 1 deletions
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@ -117,7 +117,7 @@ class AEtherVialEffect extends OneShotEffect<AEtherVialEffect> {
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if (player.choose(this.outcome, target, source.getSourceId(), game)) {
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Card card = game.getCard(target.getFirstTarget());
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if (card != null) {
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card.putOntoBattlefield(game, Zone.HAND, source.getId(), source.getControllerId());
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player.putOntoBattlefieldWithInfo(card, game, Zone.HAND, source.getSourceId());
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return true;
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}
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}
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@ -53,11 +53,16 @@ public class Batterskull extends CardImpl<Batterskull> {
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super(ownerId, 130, "Batterskull", Rarity.MYTHIC, new CardType[]{CardType.ARTIFACT}, "{5}");
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this.expansionSetCode = "NPH";
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this.subtype.add("Equipment");
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// Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)
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this.addAbility(new LivingWeaponAbility());
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// Equipped creature gets +4/+4 and has vigilance and lifelink.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(4, 4)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(VigilanceAbility.getInstance(), AttachmentType.EQUIPMENT)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(LifelinkAbility.getInstance(), AttachmentType.EQUIPMENT)));
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// {3}: Return Batterskull to its owner's hand.
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new ReturnToHandSourceEffect(), new GenericManaCost(3)));
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// Equip {5}
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this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(5)));
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}
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