forked from External/mage
[OTJ] Implement Festering Gulch
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2 changed files with 49 additions and 0 deletions
48
Mage.Sets/src/mage/cards/f/FesteringGulch.java
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48
Mage.Sets/src/mage/cards/f/FesteringGulch.java
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@ -0,0 +1,48 @@
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package mage.cards.f;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTappedAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.abilities.mana.BlackManaAbility;
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import mage.abilities.mana.GreenManaAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.target.common.TargetOpponent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class FesteringGulch extends CardImpl {
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public FesteringGulch(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.LAND}, "");
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this.subtype.add(SubType.DESERT);
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// Festering Gulch enters the battlefield tapped.
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this.addAbility(new EntersBattlefieldTappedAbility());
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// When Festering Gulch enters the battlefield, it deals 1 damage to target opponent.
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Ability ability = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(1, "it"));
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ability.addTarget(new TargetOpponent());
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this.addAbility(ability);
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// {T}: Add {B} or {G}.
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this.addAbility(new BlackManaAbility());
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this.addAbility(new GreenManaAbility());
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}
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private FesteringGulch(final FesteringGulch card) {
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super(card);
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}
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@Override
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public FesteringGulch copy() {
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return new FesteringGulch(this);
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}
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}
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@ -29,6 +29,7 @@ public final class OutlawsOfThunderJunction extends ExpansionSet {
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cards.add(new SetCardInfo("Botanical Sanctum", 267, Rarity.RARE, mage.cards.b.BotanicalSanctum.class));
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cards.add(new SetCardInfo("Concealed Courtyard", 268, Rarity.RARE, mage.cards.c.ConcealedCourtyard.class));
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cards.add(new SetCardInfo("Eroded Canyon", 256, Rarity.COMMON, mage.cards.e.ErodedCanyon.class));
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cards.add(new SetCardInfo("Festering Gulch", 257, Rarity.COMMON, mage.cards.f.FesteringGulch.class));
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cards.add(new SetCardInfo("Forest", 276, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Forlorn Flats", 258, Rarity.COMMON, mage.cards.f.ForlornFlats.class));
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cards.add(new SetCardInfo("Hell to Pay", 126, Rarity.RARE, mage.cards.h.HellToPay.class));
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