forked from External/mage
Add additional ability icons (#10549)
* Slightly revamped basic card icons All icon classes which were just static text have been removed, and instead replaced with a static instance. A new icon for reach has been added Some icons have been reused for new abilities (hexproof for shroud and ward, infect for toxic) When a card would have two icons of the same type, the icons are instead combines into one with a combined hover tooltip. * Fixed missing capitalization on ward, hexproof
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42 changed files with 167 additions and 522 deletions
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@ -11,7 +11,8 @@ import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.InfoEffect;
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import mage.abilities.effects.common.continuous.AddCardTypeSourceEffect;
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import mage.abilities.hint.HintUtils;
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import mage.abilities.icon.abilities.CrewAbilityIcon;
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import mage.abilities.icon.CardIconImpl;
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import mage.abilities.icon.CardIconType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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@ -47,7 +48,7 @@ public class CrewAbility extends SimpleActivatedAbility {
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Duration.EndOfTurn, CardType.ARTIFACT, CardType.CREATURE
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), new CrewCost(value, altCost));
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this.addEffect(new CrewEventEffect());
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this.addIcon(CrewAbilityIcon.instance);
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this.addIcon(new CardIconImpl(CardIconType.ABILITY_CREW, "Crew " + value));
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this.value = value;
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if (altCost != null) {
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this.addSubAbility(new SimpleStaticAbility(Zone.ALL, new InfoEffect(
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