Add additional ability icons (#10549)

* Slightly revamped basic card icons

All icon classes which were just static text have been removed, and instead replaced with a static instance.

A new icon for reach has been added

Some icons have been reused for new abilities (hexproof for shroud and ward, infect for toxic)

When a card would have two icons of the same type, the icons are instead combines into one with a combined hover tooltip.

* Fixed missing capitalization on ward, hexproof
This commit is contained in:
Alexander Novotny 2023-07-03 14:22:07 -07:00 committed by GitHub
parent 9e63858db6
commit fae63d9d4b
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GPG key ID: 4AEE18F83AFDEB23
42 changed files with 167 additions and 522 deletions

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@ -11,7 +11,8 @@ import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.InfoEffect;
import mage.abilities.effects.common.continuous.AddCardTypeSourceEffect;
import mage.abilities.hint.HintUtils;
import mage.abilities.icon.abilities.CrewAbilityIcon;
import mage.abilities.icon.CardIconImpl;
import mage.abilities.icon.CardIconType;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
@ -47,7 +48,7 @@ public class CrewAbility extends SimpleActivatedAbility {
Duration.EndOfTurn, CardType.ARTIFACT, CardType.CREATURE
), new CrewCost(value, altCost));
this.addEffect(new CrewEventEffect());
this.addIcon(CrewAbilityIcon.instance);
this.addIcon(new CardIconImpl(CardIconType.ABILITY_CREW, "Crew " + value));
this.value = value;
if (altCost != null) {
this.addSubAbility(new SimpleStaticAbility(Zone.ALL, new InfoEffect(