forked from External/mage
Add additional ability icons (#10549)
* Slightly revamped basic card icons All icon classes which were just static text have been removed, and instead replaced with a static instance. A new icon for reach has been added Some icons have been reused for new abilities (hexproof for shroud and ward, infect for toxic) When a card would have two icons of the same type, the icons are instead combines into one with a combined hover tooltip. * Fixed missing capitalization on ward, hexproof
This commit is contained in:
parent
9e63858db6
commit
fae63d9d4b
42 changed files with 167 additions and 522 deletions
|
|
@ -2,7 +2,7 @@ package mage.abilities.effects.common;
|
|||
|
||||
import mage.abilities.TriggeredAbilityImpl;
|
||||
import mage.abilities.effects.Effect;
|
||||
import mage.abilities.icon.abilities.CrewAbilityIcon;
|
||||
import mage.abilities.icon.CardIconImpl;
|
||||
import mage.constants.Zone;
|
||||
import mage.game.Game;
|
||||
import mage.game.events.GameEvent;
|
||||
|
|
@ -12,7 +12,7 @@ public class CrewsVehicleSourceTriggeredAbility extends TriggeredAbilityImpl {
|
|||
|
||||
public CrewsVehicleSourceTriggeredAbility(Effect effect) {
|
||||
super(Zone.BATTLEFIELD, effect, false);
|
||||
this.addIcon(CrewAbilityIcon.instance);
|
||||
this.addIcon(CardIconImpl.ABILITY_CREW);
|
||||
setTriggerPhrase("Whenever {this} crews a Vehicle, ");
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue