forked from External/mage
* Rally the Ancestors - Fixed that creatures cards were moved to exile also if already in the graveyard. Problem was that the zoneChangeCounter was not raised as a permanent card left the battlefield. So some more fixes were neccessary for implementations that are based on this fixed zoneChangeCounter of permanents leaving the battlefield. I guess there will be some more bugs caused by this change but I guess this is the correct way to go.
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18 changed files with 77 additions and 37 deletions
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@ -61,14 +61,6 @@ public class AtTheBeginOfNextEndStepDelayedTriggeredAbility extends DelayedTrigg
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this.targetController = ability.targetController;
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}
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@Override
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public void init(Game game) {
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super.init(game);
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for (Effect effect: this.getEffects()) {
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effect.getTargetPointer().init(game, this);
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}
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == EventType.END_TURN_STEP_PRE) {
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