forked from External/mage
[OTJ] Implementing "commit crime" mechanic (#11859)
* [OTJ] Implement Oko the Ringleader * [OTJ] Implement Duelist of the Mind * update implementation of crime mechanic to match new info * [OTJ] Implement Marauding Sphinx * [OTJ] Implement Hardbristle Bandit * [OTJ] Implement Intimidation Campaign * [OTJ] Implement Freestrider Lookout * add initial test * add more tests * apply requested changes * applied requested changes * fix verify failure
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13 changed files with 896 additions and 2 deletions
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package mage.abilities.common;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.constants.Zone;
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import mage.game.Controllable;
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import mage.game.Game;
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import mage.game.Ownerable;
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import mage.game.events.GameEvent;
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import mage.game.stack.Spell;
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import mage.game.stack.StackObject;
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import mage.util.CardUtil;
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import java.util.Objects;
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import java.util.Set;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public class CommittedCrimeTriggeredAbility extends TriggeredAbilityImpl {
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public CommittedCrimeTriggeredAbility(Effect effect) {
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this(effect, false);
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}
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public CommittedCrimeTriggeredAbility(Effect effect, boolean optional) {
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super(Zone.BATTLEFIELD, effect, optional);
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}
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private CommittedCrimeTriggeredAbility(final CommittedCrimeTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public CommittedCrimeTriggeredAbility copy() {
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return new CommittedCrimeTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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switch (event.getType()) {
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case SPELL_CAST:
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case ACTIVATED_ABILITY:
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case TRIGGERED_ABILITY:
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return true;
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default:
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return false;
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}
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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return isControlledBy(getCriminal(event, game));
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}
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public static UUID getCriminal(GameEvent event, Game game) {
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UUID controllerId;
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Ability ability;
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switch (event.getType()) {
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case SPELL_CAST:
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Spell spell = game.getSpell(event.getTargetId());
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if (spell == null) {
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return null;
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}
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controllerId = spell.getControllerId();
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ability = spell.getSpellAbility();
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break;
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case ACTIVATED_ABILITY:
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case TRIGGERED_ABILITY:
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StackObject stackObject = game.getStack().getStackObject(event.getTargetId());
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if (stackObject == null) {
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return null;
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}
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controllerId = stackObject.getControllerId();
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ability = stackObject.getStackAbility();
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break;
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default:
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return null;
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}
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if (controllerId == null || ability == null) {
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return null;
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}
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Set<UUID> opponents = game.getOpponents(controllerId);
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Set<UUID> targets = CardUtil.getAllSelectedTargets(ability, game);
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// an opponent
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if (targets
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.stream()
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.anyMatch(opponents::contains)
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// an opponent's permanent
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|| targets
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.stream()
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.map(game::getPermanent)
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.filter(Objects::nonNull)
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.map(Controllable::getControllerId)
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.anyMatch(opponents::contains)
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// an opponent's spell or ability
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|| targets
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.stream()
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.map(game.getStack()::getStackObject)
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.filter(Objects::nonNull)
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.map(Controllable::getControllerId)
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.anyMatch(opponents::contains)
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// a card in an opponent's graveyard
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|| targets
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.stream()
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.filter(uuid -> Zone.GRAVEYARD.match(game.getState().getZone(uuid)))
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.map(game::getCard)
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.filter(Objects::nonNull)
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.map(Ownerable::getOwnerId)
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.anyMatch(opponents::contains)) {
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return controllerId;
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}
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return null;
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}
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}
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