* Vile Requiem - Fixed bug that no targets could be choosen.

This commit is contained in:
LevelX2 2014-10-12 10:23:28 +02:00
parent a625af0b16
commit f96c88f4cd

View file

@ -75,11 +75,11 @@ public class VileRequiem extends CardImpl {
// {1}{B}, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.
Effect effect = new DestroyTargetEffect(true);
effect.setText("Destroy up to X target nonblack creatures, where X is the number of verse counters on {this}. They can't be regenerated");
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new ManaCostsImpl("{1}{B}"));
originalId = ability.getOriginalId();
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new ManaCostsImpl("{1}{B}"));
ability.addCost(new SacrificeSourceCost());
ability.addTarget(new TargetCreaturePermanent(0,0,filter, false));
this.addAbility(ability);
originalId = ability.getOriginalId();
}
@ -99,6 +99,7 @@ public class VileRequiem extends CardImpl {
public VileRequiem(final VileRequiem card) {
super(card);
this.originalId = card.originalId;
}
@Override