[STX] Implemented Strict Proctor

This commit is contained in:
Evan Kranzler 2021-04-16 18:48:40 -04:00
parent 3ba320257b
commit f9467d5142
18 changed files with 140 additions and 27 deletions

View file

@ -188,6 +188,7 @@ public class GameEvent implements Serializable {
playerId player that tries to use this ability
*/
TRIGGERED_ABILITY,
ABILITY_TRIGGERED,
RESOLVING_ABILITY,
/* COPY_STACKOBJECT
targetId id of the spell/ability to copy