[STX] Implemented Strict Proctor

This commit is contained in:
Evan Kranzler 2021-04-16 18:48:40 -04:00
parent 3ba320257b
commit f9467d5142
18 changed files with 140 additions and 27 deletions

View file

@ -11,6 +11,7 @@ import mage.constants.SubType;
import mage.filter.FilterCard;
import mage.filter.predicate.mageobject.ConvertedManaCostPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.target.common.TargetCardInYourGraveyard;
import java.util.UUID;
@ -46,14 +47,14 @@ public class SoulshiftAbility extends DiesSourceTriggeredAbility {
}
@Override
public void trigger(Game game, UUID controllerId) {
public void trigger(Game game, UUID controllerId, GameEvent triggeringEvent) {
this.getTargets().clear();
int intValue = amount.calculate(game, this, null);
FilterCard filter = new FilterCard("Spirit card with converted mana cost " + intValue + " or less from your graveyard");
filter.add(new ConvertedManaCostPredicate(ComparisonType.FEWER_THAN, intValue + 1));
filter.add(SubType.SPIRIT.getPredicate());
this.addTarget(new TargetCardInYourGraveyard(filter));
super.trigger(game, controllerId); //To change body of generated methods, choose Tools | Templates.
super.trigger(game, controllerId, triggeringEvent); //To change body of generated methods, choose Tools | Templates.
}
@Override