From f901026af58e164b1a8c4701d72a99ebc1237b82 Mon Sep 17 00:00:00 2001 From: "Raphael \"who?!\" Kehldorfer" Date: Wed, 15 Sep 2021 03:48:10 +0200 Subject: [PATCH] [AFR] Fix Spare Dagger not dealing 1 damage if sacrificed (#8273) --- Mage.Sets/src/mage/cards/s/SpareDagger.java | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Mage.Sets/src/mage/cards/s/SpareDagger.java b/Mage.Sets/src/mage/cards/s/SpareDagger.java index 2fef867de9a..42611a2ba0b 100644 --- a/Mage.Sets/src/mage/cards/s/SpareDagger.java +++ b/Mage.Sets/src/mage/cards/s/SpareDagger.java @@ -16,6 +16,7 @@ import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.game.Game; +import mage.target.common.TargetAnyTarget; import java.util.UUID; @@ -75,6 +76,8 @@ class SpareDaggerEffect extends GainAbilityWithAttachmentEffect { new DamageTargetEffect(1), false, "This creature deals 1 damage to any target" ); + ability.addTarget(new TargetAnyTarget()); + return new AttacksTriggeredAbility(new DoWhenCostPaid( ability, useAttachedCost.copy().setMageObjectReference(source, game), "Sacrifice " + sourceName + "?"