forked from External/mage
Adding dice rolling trigger/replacement (ready for review) (#7989)
* [AFR] Implemented DiceRolledTriggeredAbility * [AFR] Implemented Brazen Dwarf * [AFR] Implemented Feywild Trickster * [AFC] Implemented Reckless Endeavor * [AFR] Implemented Pixie Guide * [AFR] Implemented Critical Hit * [AFR] Implemented Netherese Puzzle Ward * [AFC] Implemented Neverwinter Hydra * [AFR] Implemented Farideh, Devil's Chosen * [AFR] Implemented Barbarian Class * [AFC] Implemented Vrondiss, Rage of Ancients * [AFC] Implemented Arcane Endeavor * Test framework: added planar die rolls support * Test framework: added random results set up support in AI simulated games; * AI: improved roll die results chooses in computer games; * Roll die: improved combo support for planar die and roll die effects; Co-authored-by: Daniel Bomar <dbdaniel42@gmail.com> Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
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@ -68,7 +68,7 @@ public class RollDieWithResultTableEffect extends OneShotEffect {
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if (player == null) {
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return false;
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}
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int result = player.rollDice(source, game, sides) + modifier.calculate(game, source, this);
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int result = player.rollDice(outcome, source, game, sides) + modifier.calculate(game, source, this);
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this.applyResult(result, game, source);
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return true;
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}
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