Fixed a bug that a tournament match did not end, if a player left during sideboarding.

This commit is contained in:
LevelX2 2014-11-27 18:41:33 +01:00
parent 61edeb4809
commit f85f477b90
2 changed files with 6 additions and 7 deletions

View file

@ -416,13 +416,6 @@ public class TournamentController {
return tournament.isAbort();
}
public boolean isPlayerAlive(UUID playerId) {
if (tournamentSessions.containsKey(playerId)) {
return tournamentSessions.get(playerId).isKilled();
}
return false;
}
private void checkPlayersState() {
for (TournamentPlayer tournamentPlayer: tournament.getPlayers()) {
if (!tournamentPlayer.isEliminated() && tournamentPlayer.getPlayer().isHuman()) {