forked from External/mage
Emblems refactor to show emblems in Card/Token Viewer
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76 changed files with 3033 additions and 1245 deletions
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ..AS IS.. AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.game.command.emblems;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.PreventionEffectImpl;
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import mage.constants.Duration;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.command.Emblem;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author spjspj
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*/
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public class AjaniSteadfastEmblem extends Emblem {
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public AjaniSteadfastEmblem() {
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setName("Emblem Ajani");
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this.getAbilities().add(new SimpleStaticAbility(Zone.COMMAND, new AjaniSteadfastPreventEffect()));
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this.setExpansionSetCodeForImage("M15");
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}
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}
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class AjaniSteadfastPreventEffect extends PreventionEffectImpl {
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public AjaniSteadfastPreventEffect() {
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super(Duration.EndOfGame);
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this.staticText = "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage";
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consumable = false;
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}
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public AjaniSteadfastPreventEffect(AjaniSteadfastPreventEffect effect) {
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super(effect);
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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int damage = event.getAmount();
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if (damage > 1) {
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amountToPrevent = damage - 1;
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preventDamageAction(event, source, game);
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}
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return false;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (event.getType() == GameEvent.EventType.DAMAGE_PLAYER
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&& event.getTargetId().equals(source.getControllerId())) {
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return super.applies(event, source, game);
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}
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if (event.getType() == GameEvent.EventType.DAMAGE_PLANESWALKER) {
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Permanent permanent = game.getPermanent(event.getTargetId());
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if (permanent != null && permanent.getControllerId().equals(source.getControllerId())) {
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return super.applies(event, source, game);
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}
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}
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return false;
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}
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@Override
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public AjaniSteadfastPreventEffect copy() {
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return new AjaniSteadfastPreventEffect(this);
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}
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}
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