forked from External/mage
Moved /src and /resources to maven stardard /src/main/java and /src/main/resources. Hope it's ok, if not I'll revert.
This commit is contained in:
parent
b45cc23d72
commit
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155 changed files with 0 additions and 9 deletions
696
Mage.Client/src/main/java/mage/client/game/GamePanel.java
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696
Mage.Client/src/main/java/mage/client/game/GamePanel.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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/*
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* GamePanel.java
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*
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* Created on Dec 16, 2009, 9:29:58 AM
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*/
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package mage.client.game;
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import java.awt.BorderLayout;
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import java.awt.GridBagConstraints;
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import java.awt.event.ComponentAdapter;
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import java.awt.event.ComponentEvent;
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import java.awt.image.BufferedImage;
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import java.io.File;
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import java.io.InputStream;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.UUID;
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import java.util.logging.Logger;
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import javax.swing.JComponent;
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import javax.swing.JLayeredPane;
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import javax.swing.JOptionPane;
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import javax.swing.JPanel;
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import mage.client.MageFrame;
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import mage.client.dialog.ExileZoneDialog;
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import mage.client.dialog.PickChoiceDialog;
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import mage.client.dialog.ShowCardsDialog;
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import mage.client.game.FeedbackPanel.FeedbackMode;
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import mage.client.remote.Session;
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import mage.client.util.Config;
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import mage.client.util.Constants;
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import mage.client.util.ImageHelper;
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import mage.client.util.gui.ArrowBuilder;
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import mage.client.util.gui.ImagePanel;
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import mage.util.Logging;
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import mage.view.AbilityPickerView;
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import mage.view.CardsView;
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import mage.view.ExileView;
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import mage.view.GameView;
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import mage.view.PlayerView;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class GamePanel extends javax.swing.JPanel {
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private final static Logger logger = Logging.getLogger(GamePanel.class.getName());
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private Map<UUID, PlayAreaPanel> players = new HashMap<UUID, PlayAreaPanel>();
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private Map<UUID, ExileZoneDialog> exiles = new HashMap<UUID, ExileZoneDialog>();
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private UUID gameId;
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private UUID playerId;
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private Session session;
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/** Creates new form GamePanel */
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public GamePanel() {
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initComponents();
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//FIXME: remove from here
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try {
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BufferedImage background = ImageHelper.loadImage("/dk_gray.jpg");
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ImagePanel bgPanel = new ImagePanel(background, ImagePanel.TILED);
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// Override layout (I can't edit generated code)
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this.setLayout(new BorderLayout());
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final JLayeredPane j = new JLayeredPane();
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j.add(ArrowBuilder.getArrowsPanel(), JLayeredPane.MODAL_LAYER);
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j.setSize(1024,768);
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//j.setBorder(BorderFactory.createLineBorder(Color.green));
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//this.add(j);
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j.add(jSplitPane1, JLayeredPane.DEFAULT_LAYER);
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jSplitPane1.setOpaque(false);
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pnlBattlefield.setOpaque(false);
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jPanel3.setOpaque(false);
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hand.setOpaque(false);
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chatPanel.setOpaque(false);
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bgPanel.add(j);
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this.add(bgPanel);
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// Enlarge jlayeredpane on resize
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addComponentListener(new ComponentAdapter(){
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@Override
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public void componentResized(ComponentEvent e) {
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int width = ((JComponent)e.getSource()).getWidth();
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int height = ((JComponent)e.getSource()).getHeight();
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j.setSize(width, height);
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JPanel arrowsPanel = ArrowBuilder.getArrowsPanelRef();
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if (arrowsPanel != null) arrowsPanel.setSize(width, height);
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jSplitPane1.setSize(width, height);
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}
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});
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} catch (Exception e) {
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e.printStackTrace();
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throw new RuntimeException(e);
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}
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}
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public void cleanUp() {
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MageFrame.getCombatDialog().hideDialog();
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MageFrame.getPickNumberDialog().hide();
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for (ExileZoneDialog exile: exiles.values()) {
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exile.hide();
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}
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}
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public synchronized void showGame(UUID gameId, UUID playerId) {
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this.gameId = gameId;
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this.playerId = playerId;
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session = MageFrame.getSession();
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session.setGame(this);
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this.feedbackPanel.init(gameId);
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this.feedbackPanel.clear();
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this.abilityPicker.init(session, gameId);
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this.btnConcede.setVisible(true);
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this.pnlReplay.setVisible(false);
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this.btnStopWatching.setVisible(false);
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this.setVisible(true);
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this.chatPanel.clear();
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this.chatPanel.connect(session.getGameChatId(gameId));
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if (!session.joinGame(gameId))
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hideGame();
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}
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public synchronized void watchGame(UUID gameId) {
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this.gameId = gameId;
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this.playerId = null;
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session = MageFrame.getSession();
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session.setGame(this);
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this.feedbackPanel.init(gameId);
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this.feedbackPanel.clear();
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this.btnConcede.setVisible(false);
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this.btnStopWatching.setVisible(true);
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this.pnlReplay.setVisible(false);
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this.setVisible(true);
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this.chatPanel.clear();
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this.chatPanel.connect(session.getGameChatId(gameId));
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if (!session.watchGame(gameId))
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hideGame();
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}
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public synchronized void replayGame() {
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this.playerId = null;
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session = MageFrame.getSession();
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session.setGame(this);
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this.feedbackPanel.clear();
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this.btnConcede.setVisible(false);
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this.btnStopWatching.setVisible(false);
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this.pnlReplay.setVisible(true);
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this.setVisible(true);
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this.chatPanel.clear();
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if (!session.replayGame())
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hideGame();
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}
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public void hideGame() {
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this.chatPanel.disconnect();
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this.players.clear();
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this.pnlBattlefield.removeAll();
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MageFrame.getCombatDialog().hideDialog();
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this.setVisible(false);
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}
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public synchronized void init(GameView game) {
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MageFrame.getCombatDialog().init(gameId, bigCard);
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MageFrame.getCombatDialog().setLocation(500, 300);
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addPlayers(game);
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updateGame(game);
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}
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private void addPlayers(GameView game) {
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this.players.clear();
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this.pnlBattlefield.removeAll();
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//arrange players in a circle with the session player at the bottom left
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int numSeats = game.getPlayers().size();
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int numColumns = (numSeats + 1) / 2;
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boolean oddNumber = (numColumns > 1 && numSeats % 2 == 1);
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int col = 0;
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int row = 1;
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int playerSeat = 0;
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if (playerId != null) {
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for (PlayerView player: game.getPlayers()) {
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if (playerId.equals(player.getPlayerId()))
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break;
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playerSeat++;
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}
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}
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PlayerView player = game.getPlayers().get(playerSeat);
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PlayAreaPanel sessionPlayer = new PlayAreaPanel(player, bigCard, gameId);
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players.put(player.getPlayerId(), sessionPlayer);
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GridBagConstraints c = new GridBagConstraints();
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c.fill = GridBagConstraints.BOTH;
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c.weightx = 0.5;
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c.weighty = 0.5;
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if (oddNumber)
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c.gridwidth = 2;
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c.gridx = col;
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c.gridy = row;
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this.pnlBattlefield.add(sessionPlayer, c);
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sessionPlayer.setVisible(true);
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if (oddNumber)
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col++;
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int playerNum = playerSeat + 1;
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if (playerNum >= numSeats)
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playerNum = 0;
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while (true) {
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if (row == 1)
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col++;
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else
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col--;
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if (col >= numColumns) {
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row = 0;
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col = numColumns - 1;
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}
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player = game.getPlayers().get(playerNum);
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PlayAreaPanel playerPanel = new PlayAreaPanel(player, bigCard, gameId);
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players.put(player.getPlayerId(), playerPanel);
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c = new GridBagConstraints();
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c.fill = GridBagConstraints.BOTH;
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c.weightx = 0.5;
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c.weighty = 0.5;
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c.gridx = col;
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c.gridy = row;
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this.pnlBattlefield.add(playerPanel, c);
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playerPanel.setVisible(true);
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playerNum++;
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if (playerNum >= numSeats)
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playerNum = 0;
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if (playerNum == playerSeat)
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break;
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}
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}
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public synchronized void updateGame(GameView game) {
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if (playerId == null || game.getHand() == null)
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this.hand.setVisible(false);
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else
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this.hand.loadCards(game.getHand(), bigCard, gameId);
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if (game.getPhase() != null)
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this.txtPhase.setText(game.getPhase().toString());
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else
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this.txtPhase.setText("");
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if (game.getStep() != null)
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this.txtStep.setText(game.getStep().toString());
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else
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this.txtStep.setText("");
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this.txtActivePlayer.setText(game.getActivePlayerName());
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this.txtPriority.setText(game.getPriorityPlayerName());
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this.txtTurn.setText(Integer.toString(game.getTurn()));
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for (PlayerView player: game.getPlayers()) {
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players.get(player.getPlayerId()).update(player);
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}
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this.stack.loadCards(game.getStack(), bigCard, gameId);
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for (ExileView exile: game.getExile()) {
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if (!exiles.containsKey(exile.getId())) {
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ExileZoneDialog newExile = new ExileZoneDialog();
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exiles.put(exile.getId(), newExile);
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MageFrame.getDesktop().add(newExile, JLayeredPane.POPUP_LAYER);
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newExile.show();
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}
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exiles.get(exile.getId()).loadCards(exile, bigCard, gameId);
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}
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if (game.getCombat().size() > 0) {
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MageFrame.getCombatDialog().showDialog(game.getCombat());
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}
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else {
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MageFrame.getCombatDialog().hideDialog();
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}
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this.revalidate();
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this.repaint();
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}
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public void ask(String question, GameView gameView) {
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updateGame(gameView);
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this.feedbackPanel.getFeedback(FeedbackMode.QUESTION, question, true, false);
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}
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public void pickTarget(String message, CardsView cardView, GameView gameView, boolean required) {
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updateGame(gameView);
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this.feedbackPanel.getFeedback(required?FeedbackMode.INFORM:FeedbackMode.CANCEL, message, false, gameView.getSpecial());
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if (cardView != null && cardView.size() > 0) {
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showCards(message, cardView, required);
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}
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}
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public void inform(String information, GameView gameView) {
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updateGame(gameView);
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this.feedbackPanel.getFeedback(FeedbackMode.INFORM, information, false, gameView.getSpecial());
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}
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public void modalMessage(String message) {
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JOptionPane.showMessageDialog(this, message, "", JOptionPane.INFORMATION_MESSAGE);
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}
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public int modalQuestion(String message, String title) {
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return JOptionPane.showConfirmDialog(this, message, title, JOptionPane.YES_NO_OPTION);
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}
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public JPanel getHand() {
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return hand;
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}
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public void select(String message, GameView gameView) {
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updateGame(gameView);
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this.feedbackPanel.getFeedback(FeedbackMode.SELECT, message, false, gameView.getSpecial());
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}
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public void playMana(String message, GameView gameView) {
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updateGame(gameView);
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this.feedbackPanel.getFeedback(FeedbackMode.CANCEL, message, false, gameView.getSpecial());
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}
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public void playXMana(String message, GameView gameView) {
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updateGame(gameView);
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this.feedbackPanel.getFeedback(FeedbackMode.CONFIRM, message, false, gameView.getSpecial());
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}
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public void replayMessage(String message) {
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//TODO: implement this
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}
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public void pickAbility(AbilityPickerView choices) {
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this.abilityPicker.show(choices, MageFrame.getDesktop().getMousePosition());
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}
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public void revealCards(String name, CardsView cards) {
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ShowCardsDialog showCards = new ShowCardsDialog();
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showCards.loadCards(name, cards, bigCard, Config.dimensions, gameId, false);
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}
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private void showCards(String title, CardsView cards, boolean required) {
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ShowCardsDialog showCards = new ShowCardsDialog();
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showCards.loadCards(title, cards, bigCard, Config.dimensions, gameId, required);
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}
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public void getAmount(int min, int max, String message) {
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MageFrame.getPickNumberDialog().showDialog(min, max, message);
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if (MageFrame.getPickNumberDialog().isCancel())
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session.sendPlayerBoolean(gameId, false);
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else
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session.sendPlayerInteger(gameId, MageFrame.getPickNumberDialog().getAmount());
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}
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public void getChoice(String message, String[] choices) {
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PickChoiceDialog pickChoice = new PickChoiceDialog();
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pickChoice.showDialog(message, choices);
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session.sendPlayerString(gameId, pickChoice.getChoice());
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}
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public Map<UUID, PlayAreaPanel> getPlayers() {
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return players;
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}
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public javax.swing.JPanel getBattlefield() {
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return pnlBattlefield;
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}
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/** This method is called from within the constructor to
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* initialize the form.
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* WARNING: Do NOT modify this code. The content of this method is
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* always regenerated by the Form Editor.
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*/
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@SuppressWarnings("unchecked")
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// <editor-fold defaultstate="collapsed" desc="Generated Code">//GEN-BEGIN:initComponents
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private void initComponents() {
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abilityPicker = new mage.client.game.AbilityPicker();
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jSplitPane1 = new javax.swing.JSplitPane();
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jPanel3 = new javax.swing.JPanel();
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pnlGameInfo = new javax.swing.JPanel();
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lblPhase = new javax.swing.JLabel();
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txtPhase = new javax.swing.JLabel();
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lblStep = new javax.swing.JLabel();
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txtStep = new javax.swing.JLabel();
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lblTurn = new javax.swing.JLabel();
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txtTurn = new javax.swing.JLabel();
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txtActivePlayer = new javax.swing.JLabel();
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lblActivePlayer = new javax.swing.JLabel();
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txtPriority = new javax.swing.JLabel();
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lblPriority = new javax.swing.JLabel();
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feedbackPanel = new mage.client.game.FeedbackPanel();
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btnConcede = new javax.swing.JButton();
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btnStopWatching = new javax.swing.JButton();
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bigCard = new mage.client.cards.BigCard();
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stack = new mage.client.cards.Cards();
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pnlReplay = new javax.swing.JPanel();
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btnStopReplay = new javax.swing.JButton();
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btnPreviousPlay = new javax.swing.JButton();
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btnNextPlay = new javax.swing.JButton();
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pnlBattlefield = new javax.swing.JPanel();
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hand = new mage.client.cards.Cards();
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chatPanel = new mage.client.chat.ChatPanel();
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jSplitPane1.setBorder(null);
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jSplitPane1.setDividerSize(3);
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jSplitPane1.setResizeWeight(1.0);
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jSplitPane1.setMinimumSize(new java.awt.Dimension(26, 48));
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pnlGameInfo.setBorder(javax.swing.BorderFactory.createEtchedBorder());
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lblPhase.setLabelFor(txtPhase);
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lblPhase.setText("Phase:");
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txtPhase.setText("Phase");
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txtPhase.setBorder(new javax.swing.border.LineBorder(new java.awt.Color(153, 153, 153), 1, true));
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txtPhase.setMinimumSize(new java.awt.Dimension(0, 16));
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lblStep.setLabelFor(txtStep);
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lblStep.setText("Step:");
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txtStep.setText("Step");
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txtStep.setBorder(new javax.swing.border.LineBorder(new java.awt.Color(153, 153, 153), 1, true));
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txtStep.setMinimumSize(new java.awt.Dimension(0, 16));
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lblTurn.setLabelFor(txtTurn);
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lblTurn.setText("Turn:");
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txtTurn.setText("Turn");
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||||
txtTurn.setBorder(new javax.swing.border.LineBorder(new java.awt.Color(153, 153, 153), 1, true));
|
||||
txtTurn.setMinimumSize(new java.awt.Dimension(0, 16));
|
||||
|
||||
txtActivePlayer.setText("Active Player");
|
||||
txtActivePlayer.setBorder(new javax.swing.border.LineBorder(new java.awt.Color(153, 153, 153), 1, true));
|
||||
txtActivePlayer.setMinimumSize(new java.awt.Dimension(0, 16));
|
||||
|
||||
lblActivePlayer.setLabelFor(txtActivePlayer);
|
||||
lblActivePlayer.setText("Active Player:");
|
||||
|
||||
txtPriority.setText("Priority Player");
|
||||
txtPriority.setBorder(new javax.swing.border.LineBorder(new java.awt.Color(153, 153, 153), 1, true));
|
||||
txtPriority.setMinimumSize(new java.awt.Dimension(0, 16));
|
||||
|
||||
lblPriority.setLabelFor(txtPriority);
|
||||
lblPriority.setText("Priority Player:");
|
||||
|
||||
feedbackPanel.setBorder(javax.swing.BorderFactory.createLineBorder(new java.awt.Color(0, 0, 0)));
|
||||
feedbackPanel.setMaximumSize(new java.awt.Dimension(208, 121));
|
||||
feedbackPanel.setMinimumSize(new java.awt.Dimension(208, 121));
|
||||
|
||||
btnConcede.setText("Concede");
|
||||
btnConcede.addActionListener(new java.awt.event.ActionListener() {
|
||||
public void actionPerformed(java.awt.event.ActionEvent evt) {
|
||||
btnConcedeActionPerformed(evt);
|
||||
}
|
||||
});
|
||||
|
||||
btnStopWatching.setText("Stop Watching");
|
||||
btnStopWatching.addActionListener(new java.awt.event.ActionListener() {
|
||||
public void actionPerformed(java.awt.event.ActionEvent evt) {
|
||||
btnStopWatchingActionPerformed(evt);
|
||||
}
|
||||
});
|
||||
|
||||
stack.setPreferredSize(new java.awt.Dimension(Config.dimensions.frameWidth, Config.dimensions.frameHeight + 25));
|
||||
|
||||
btnStopReplay.setText("Stop");
|
||||
btnStopReplay.addActionListener(new java.awt.event.ActionListener() {
|
||||
public void actionPerformed(java.awt.event.ActionEvent evt) {
|
||||
btnStopReplayActionPerformed(evt);
|
||||
}
|
||||
});
|
||||
|
||||
btnPreviousPlay.setText("Previous");
|
||||
btnPreviousPlay.addActionListener(new java.awt.event.ActionListener() {
|
||||
public void actionPerformed(java.awt.event.ActionEvent evt) {
|
||||
btnPreviousPlayActionPerformed(evt);
|
||||
}
|
||||
});
|
||||
|
||||
btnNextPlay.setText("Next");
|
||||
btnNextPlay.addActionListener(new java.awt.event.ActionListener() {
|
||||
public void actionPerformed(java.awt.event.ActionEvent evt) {
|
||||
btnNextPlayActionPerformed(evt);
|
||||
}
|
||||
});
|
||||
|
||||
javax.swing.GroupLayout pnlReplayLayout = new javax.swing.GroupLayout(pnlReplay);
|
||||
pnlReplay.setLayout(pnlReplayLayout);
|
||||
pnlReplayLayout.setHorizontalGroup(
|
||||
pnlReplayLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
|
||||
.addGroup(pnlReplayLayout.createSequentialGroup()
|
||||
.addComponent(btnStopReplay)
|
||||
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
|
||||
.addComponent(btnPreviousPlay)
|
||||
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
|
||||
.addComponent(btnNextPlay))
|
||||
);
|
||||
pnlReplayLayout.setVerticalGroup(
|
||||
pnlReplayLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
|
||||
.addGroup(pnlReplayLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
|
||||
.addComponent(btnStopReplay)
|
||||
.addComponent(btnPreviousPlay)
|
||||
.addComponent(btnNextPlay))
|
||||
);
|
||||
|
||||
javax.swing.GroupLayout pnlGameInfoLayout = new javax.swing.GroupLayout(pnlGameInfo);
|
||||
pnlGameInfo.setLayout(pnlGameInfoLayout);
|
||||
pnlGameInfoLayout.setHorizontalGroup(
|
||||
pnlGameInfoLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
|
||||
.addGroup(pnlGameInfoLayout.createSequentialGroup()
|
||||
.addContainerGap()
|
||||
.addGroup(pnlGameInfoLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
|
||||
.addComponent(lblPriority)
|
||||
.addComponent(lblPhase)
|
||||
.addComponent(lblStep)
|
||||
.addComponent(lblTurn)
|
||||
.addComponent(lblActivePlayer))
|
||||
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
|
||||
.addGroup(pnlGameInfoLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
|
||||
.addComponent(txtActivePlayer, javax.swing.GroupLayout.DEFAULT_SIZE, 159, Short.MAX_VALUE)
|
||||
.addComponent(txtPriority, javax.swing.GroupLayout.DEFAULT_SIZE, 159, Short.MAX_VALUE)
|
||||
.addComponent(txtTurn, javax.swing.GroupLayout.DEFAULT_SIZE, 159, Short.MAX_VALUE)
|
||||
.addComponent(txtStep, javax.swing.GroupLayout.DEFAULT_SIZE, 159, Short.MAX_VALUE)
|
||||
.addComponent(txtPhase, javax.swing.GroupLayout.DEFAULT_SIZE, 159, Short.MAX_VALUE))
|
||||
.addContainerGap())
|
||||
.addGroup(pnlGameInfoLayout.createSequentialGroup()
|
||||
.addGap(10, 10, 10)
|
||||
.addComponent(btnConcede)
|
||||
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
|
||||
.addComponent(btnStopWatching)
|
||||
.addContainerGap(62, Short.MAX_VALUE))
|
||||
.addComponent(bigCard, javax.swing.GroupLayout.DEFAULT_SIZE, 256, Short.MAX_VALUE)
|
||||
.addComponent(feedbackPanel, javax.swing.GroupLayout.DEFAULT_SIZE, 256, Short.MAX_VALUE)
|
||||
.addComponent(stack, javax.swing.GroupLayout.DEFAULT_SIZE, 256, Short.MAX_VALUE)
|
||||
.addGroup(pnlGameInfoLayout.createSequentialGroup()
|
||||
.addContainerGap()
|
||||
.addComponent(pnlReplay, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
|
||||
.addContainerGap(51, Short.MAX_VALUE))
|
||||
);
|
||||
pnlGameInfoLayout.setVerticalGroup(
|
||||
pnlGameInfoLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
|
||||
.addGroup(pnlGameInfoLayout.createSequentialGroup()
|
||||
.addGroup(pnlGameInfoLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
|
||||
.addComponent(lblPhase)
|
||||
.addComponent(txtPhase, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE))
|
||||
.addGap(3, 3, 3)
|
||||
.addGroup(pnlGameInfoLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
|
||||
.addComponent(lblStep)
|
||||
.addComponent(txtStep, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE))
|
||||
.addGap(3, 3, 3)
|
||||
.addGroup(pnlGameInfoLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
|
||||
.addComponent(lblTurn)
|
||||
.addComponent(txtTurn, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE))
|
||||
.addGap(3, 3, 3)
|
||||
.addGroup(pnlGameInfoLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
|
||||
.addComponent(lblActivePlayer)
|
||||
.addComponent(txtActivePlayer, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE))
|
||||
.addGap(3, 3, 3)
|
||||
.addGroup(pnlGameInfoLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
|
||||
.addComponent(lblPriority)
|
||||
.addComponent(txtPriority, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE))
|
||||
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
|
||||
.addComponent(feedbackPanel, javax.swing.GroupLayout.PREFERRED_SIZE, 109, javax.swing.GroupLayout.PREFERRED_SIZE)
|
||||
.addGap(0, 0, 0)
|
||||
.addComponent(stack, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
|
||||
.addGap(0, 0, 0)
|
||||
.addComponent(bigCard, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
|
||||
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED, 164, Short.MAX_VALUE)
|
||||
.addComponent(pnlReplay, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
|
||||
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
|
||||
.addGroup(pnlGameInfoLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
|
||||
.addComponent(btnConcede)
|
||||
.addComponent(btnStopWatching)))
|
||||
);
|
||||
|
||||
pnlBattlefield.setLayout(new java.awt.GridBagLayout());
|
||||
|
||||
hand.setPreferredSize(new java.awt.Dimension(Config.dimensions.frameWidth, Config.dimensions.frameHeight + 25));
|
||||
|
||||
javax.swing.GroupLayout jPanel3Layout = new javax.swing.GroupLayout(jPanel3);
|
||||
jPanel3.setLayout(jPanel3Layout);
|
||||
jPanel3Layout.setHorizontalGroup(
|
||||
jPanel3Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
|
||||
.addGroup(jPanel3Layout.createSequentialGroup()
|
||||
.addComponent(pnlGameInfo, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
|
||||
.addGap(0, 0, 0)
|
||||
.addGroup(jPanel3Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
|
||||
.addComponent(hand, javax.swing.GroupLayout.DEFAULT_SIZE, 715, Short.MAX_VALUE)
|
||||
.addComponent(pnlBattlefield, javax.swing.GroupLayout.DEFAULT_SIZE, 715, Short.MAX_VALUE)))
|
||||
);
|
||||
jPanel3Layout.setVerticalGroup(
|
||||
jPanel3Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
|
||||
.addGroup(javax.swing.GroupLayout.Alignment.TRAILING, jPanel3Layout.createSequentialGroup()
|
||||
.addComponent(pnlBattlefield, javax.swing.GroupLayout.DEFAULT_SIZE, 794, Short.MAX_VALUE)
|
||||
.addGap(0, 0, 0)
|
||||
.addComponent(hand, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE))
|
||||
.addComponent(pnlGameInfo, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)
|
||||
);
|
||||
|
||||
jSplitPane1.setLeftComponent(jPanel3);
|
||||
|
||||
chatPanel.setMinimumSize(new java.awt.Dimension(100, 48));
|
||||
jSplitPane1.setRightComponent(chatPanel);
|
||||
|
||||
javax.swing.GroupLayout layout = new javax.swing.GroupLayout(this);
|
||||
this.setLayout(layout);
|
||||
layout.setHorizontalGroup(
|
||||
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
|
||||
.addComponent(jSplitPane1, javax.swing.GroupLayout.DEFAULT_SIZE, 1078, Short.MAX_VALUE)
|
||||
);
|
||||
layout.setVerticalGroup(
|
||||
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
|
||||
.addComponent(jSplitPane1, javax.swing.GroupLayout.DEFAULT_SIZE, 798, Short.MAX_VALUE)
|
||||
);
|
||||
}// </editor-fold>//GEN-END:initComponents
|
||||
|
||||
private void btnConcedeActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_btnConcedeActionPerformed
|
||||
if (modalQuestion("Are you sure you want to concede?", "Confirm concede") == JOptionPane.YES_OPTION) {
|
||||
session.concedeGame(gameId);
|
||||
}
|
||||
}//GEN-LAST:event_btnConcedeActionPerformed
|
||||
|
||||
private void btnStopWatchingActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_btnStopWatchingActionPerformed
|
||||
if (modalQuestion("Are you sure you want to stop watching?", "Stop watching") == JOptionPane.YES_OPTION) {
|
||||
session.stopWatching(gameId);
|
||||
}
|
||||
}//GEN-LAST:event_btnStopWatchingActionPerformed
|
||||
|
||||
private void btnStopReplayActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_btnStopReplayActionPerformed
|
||||
if (modalQuestion("Are you sure you want to stop replay?", "Stop replay") == JOptionPane.YES_OPTION) {
|
||||
session.stopReplay();
|
||||
}
|
||||
}//GEN-LAST:event_btnStopReplayActionPerformed
|
||||
|
||||
private void btnNextPlayActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_btnNextPlayActionPerformed
|
||||
session.nextPlay();
|
||||
}//GEN-LAST:event_btnNextPlayActionPerformed
|
||||
|
||||
private void btnPreviousPlayActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_btnPreviousPlayActionPerformed
|
||||
session.previousPlay();
|
||||
}//GEN-LAST:event_btnPreviousPlayActionPerformed
|
||||
|
||||
// Variables declaration - do not modify//GEN-BEGIN:variables
|
||||
private mage.client.game.AbilityPicker abilityPicker;
|
||||
private mage.client.cards.BigCard bigCard;
|
||||
private javax.swing.JButton btnConcede;
|
||||
private javax.swing.JButton btnNextPlay;
|
||||
private javax.swing.JButton btnPreviousPlay;
|
||||
private javax.swing.JButton btnStopReplay;
|
||||
private javax.swing.JButton btnStopWatching;
|
||||
private mage.client.chat.ChatPanel chatPanel;
|
||||
private mage.client.game.FeedbackPanel feedbackPanel;
|
||||
private mage.client.cards.Cards hand;
|
||||
private javax.swing.JPanel jPanel3;
|
||||
private javax.swing.JSplitPane jSplitPane1;
|
||||
private javax.swing.JLabel lblActivePlayer;
|
||||
private javax.swing.JLabel lblPhase;
|
||||
private javax.swing.JLabel lblPriority;
|
||||
private javax.swing.JLabel lblStep;
|
||||
private javax.swing.JLabel lblTurn;
|
||||
private javax.swing.JPanel pnlBattlefield;
|
||||
private javax.swing.JPanel pnlGameInfo;
|
||||
private javax.swing.JPanel pnlReplay;
|
||||
private mage.client.cards.Cards stack;
|
||||
private javax.swing.JLabel txtActivePlayer;
|
||||
private javax.swing.JLabel txtPhase;
|
||||
private javax.swing.JLabel txtPriority;
|
||||
private javax.swing.JLabel txtStep;
|
||||
private javax.swing.JLabel txtTurn;
|
||||
// End of variables declaration//GEN-END:variables
|
||||
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue