forked from External/mage
Code cleanup: protect all copy constructors (#10750)
* apply regex to change public copy constructors to protected * cleanup code using now protected constructors * fix manaBuilder weird casting of Mana into ConditionalMana
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1565 changed files with 2412 additions and 2731 deletions
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@ -10,7 +10,6 @@ import mage.constants.Zone;
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import mage.game.Game;
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/**
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*
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* @author North
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*/
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public class DynamicManaAbility extends ActivatedManaAbilityImpl {
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@ -29,10 +28,9 @@ public class DynamicManaAbility extends ActivatedManaAbilityImpl {
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}
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/**
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*
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* @param mana - kind of mana
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* @param mana - kind of mana
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* @param amount - value for the numbe rof numer
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* @param text - rule text for the DynamicManaEffect
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* @param text - rule text for the DynamicManaEffect
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*/
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public DynamicManaAbility(Mana mana, DynamicValue amount, String text) {
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this(mana, amount, new TapSourceCost(), text);
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@ -51,22 +49,21 @@ public class DynamicManaAbility extends ActivatedManaAbilityImpl {
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}
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/**
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*
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* @param mana
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* @param amount
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* @param cost
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* @param text
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* @param oneChoice is all mana from the same colour or if false the player
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* can choose different colours
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* can choose different colours
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* @param netAmount a dynamic value that calculates the possible available
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* mana (e.g. if you have to pay by removing counters from source)
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* mana (e.g. if you have to pay by removing counters from source)
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*/
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public DynamicManaAbility(Mana mana, DynamicValue amount, Cost cost, String text, boolean oneChoice, DynamicValue netAmount) {
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super(Zone.BATTLEFIELD, new DynamicManaEffect(mana, amount, text, oneChoice, netAmount), cost);
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manaEffect = (DynamicManaEffect) this.getEffects().get(0);
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}
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public DynamicManaAbility(final DynamicManaAbility ability) {
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protected DynamicManaAbility(final DynamicManaAbility ability) {
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super(ability);
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manaEffect = ability.manaEffect;
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rule = ability.rule;
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