forked from External/mage
Code cleanup: protect all copy constructors (#10750)
* apply regex to change public copy constructors to protected * cleanup code using now protected constructors * fix manaBuilder weird casting of Mana into ConditionalMana
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1565 changed files with 2412 additions and 2731 deletions
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@ -17,19 +17,18 @@ import mage.target.common.TargetCardInYourGraveyard;
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import java.util.UUID;
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/**
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*
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* 702.45. Soulshift
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* 702.45a Soulshift is a triggered ability. “Soulshift N” means “When this permanent is put into a graveyard from play,
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* you may return target Spirit card with converted mana cost N or less from your graveyard to your hand.”
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* 702.45b If a permanent has multiple instances of soulshift, each triggers separately.
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*
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* The soulshift number tells you the maximum converted mana cost of the Spirit card you can target.
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* You choose whether or not to return the targeted creature card when the ability resolves.
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* 702.45. Soulshift
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* 702.45a Soulshift is a triggered ability. “Soulshift N” means “When this permanent is put into a graveyard from play,
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* you may return target Spirit card with converted mana cost N or less from your graveyard to your hand.”
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* 702.45b If a permanent has multiple instances of soulshift, each triggers separately.
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* <p>
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* The soulshift number tells you the maximum converted mana cost of the Spirit card you can target.
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* You choose whether or not to return the targeted creature card when the ability resolves.
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*
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* @author Loki, LevelX2
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*/
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public class SoulshiftAbility extends DiesSourceTriggeredAbility {
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private final DynamicValue amount;
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public SoulshiftAbility(int amount) {
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@ -38,10 +37,10 @@ public class SoulshiftAbility extends DiesSourceTriggeredAbility {
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public SoulshiftAbility(DynamicValue amount) {
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super(new ReturnToHandTargetEffect());
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this.amount = amount;
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this.amount = amount;
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}
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public SoulshiftAbility(final SoulshiftAbility ability) {
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protected SoulshiftAbility(final SoulshiftAbility ability) {
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super(ability);
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this.amount = ability.amount;
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}
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@ -51,7 +50,7 @@ public class SoulshiftAbility extends DiesSourceTriggeredAbility {
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this.getTargets().clear();
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int intValue = amount.calculate(game, this, null);
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FilterCard filter = new FilterCard("Spirit card with mana value " + intValue + " or less from your graveyard");
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filter.add(new ManaValuePredicate(ComparisonType.FEWER_THAN, intValue + 1));
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filter.add(new ManaValuePredicate(ComparisonType.FEWER_THAN, intValue + 1));
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filter.add(SubType.SPIRIT.getPredicate());
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this.addTarget(new TargetCardInYourGraveyard(filter));
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super.trigger(game, controllerId, triggeringEvent); //To change body of generated methods, choose Tools | Templates.
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@ -68,8 +67,8 @@ public class SoulshiftAbility extends DiesSourceTriggeredAbility {
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return "Soulshift " + amount.toString() + " <i>(When this creature dies, you may return target Spirit card with mana value " + amount.toString() + " or less from your graveyard to your hand.)</i>";
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} else {
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return "{this} has soulshift X, where X is the number of " + amount.getMessage() +
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". <i>(When this creature dies, you may return target Spirit card with mana value X or less from your graveyard to your hand.)</i>";
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". <i>(When this creature dies, you may return target Spirit card with mana value X or less from your graveyard to your hand.)</i>";
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}
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}
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}
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