improved grammar of AddMana* Effects

Fixes #7051
This commit is contained in:
Gösta 2020-10-02 21:43:31 +02:00
parent aba9f6895b
commit f750dc9c42
2 changed files with 3 additions and 3 deletions

View file

@ -112,8 +112,8 @@ public class AddManaInAnyCombinationEffect extends ManaEffect {
while (amountOfManaLeft > 0 && player.canRespond()) {
for (ColoredManaSymbol coloredManaSymbol : manaSymbols) {
int number = player.getAmount(0, amountOfManaLeft, "Distribute mana by color (done " + mana.count()
+ " of " + maxAmount + "). How many mana add to <b>" + coloredManaSymbol.getColorHtmlName() + "</b> (enter 0 for pass to next color)?", game);
int number = player.getAmount(0, amountOfManaLeft, "Distribute mana by color (" + mana.count()
+ " of " + maxAmount + " done). How many <b>" + coloredManaSymbol.getColorHtmlName() + "</b> mana to add (enter 0 to pass to next color)?", game);
if (number > 0) {
for (int i = 0; i < number; i++) {
mana.add(new Mana(coloredManaSymbol));