forked from External/mage
game: fixed miss cards from zone moves in some rare use cases (choose cards order while leave/disconnect)
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1 changed files with 1 additions and 1 deletions
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@ -421,7 +421,7 @@ public final class ZonesHandler {
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cards.remove(targetObjectId);
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target.clearChosen();
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}
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order.add(cards.getCards(game).iterator().next());
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order.addAll(cards.getCards(game));
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return order;
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}
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