forked from External/mage
rework and test Phyrexian Ingester
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parent
017286ed94
commit
f68e435fc4
2 changed files with 139 additions and 18 deletions
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@ -1,7 +1,6 @@
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package mage.cards.p;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageObject;
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import mage.abilities.Ability;
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@ -19,10 +18,12 @@ import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.util.CardUtil;
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import java.util.UUID;
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/**
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*
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* @author North
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* @author North, Susucr
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*/
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public final class PhyrexianIngester extends CardImpl {
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@ -78,17 +79,26 @@ class PhyrexianIngesterImprintEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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MageObject sourceObject = source.getSourceObject(game);
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if (controller != null && sourceObject != null) {
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Permanent sourcePermanent = game.getPermanent(source.getSourceId());
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Permanent targetPermanent = game.getPermanent(source.getFirstTarget());
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if (sourcePermanent != null && targetPermanent != null) {
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controller.moveCardToExileWithInfo(targetPermanent, getId(), sourceObject.getIdName() + " (Imprint)", source, game, Zone.BATTLEFIELD, true);
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sourcePermanent.imprint(targetPermanent.getId(), game);
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return true;
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}
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}
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if (controller == null && sourceObject == null) {
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return false;
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}
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Permanent targetPermanent = game.getPermanent(source.getFirstTarget());
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if (targetPermanent == null) {
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return false;
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}
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Permanent sourcePermanent = source.getSourcePermanentIfItStillExists(game);
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if (sourcePermanent != null) {
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UUID exileZoneId = CardUtil.getCardExileZoneId(game, source);
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String exileZoneName = sourceObject.getIdName() + " (Imprint)";
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controller.moveCardsToExile(targetPermanent, source, game, true, exileZoneId, exileZoneName);
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sourcePermanent.imprint(targetPermanent.getId(), game);
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} else {
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// Ingester is no longer on the battlefield, but the target still needs to be exiled.
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// no need for specific exile zone
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controller.moveCardsToExile(targetPermanent, source, game, true, null, "");
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}
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return true;
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}
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}
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class PhyrexianIngesterBoostEffect extends ContinuousEffectImpl {
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@ -110,15 +120,16 @@ class PhyrexianIngesterBoostEffect extends ContinuousEffectImpl {
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null && !permanent.getImprinted().isEmpty()) {
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Card card = game.getCard(permanent.getImprinted().get(0));
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if (permanent == null) {
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return false;
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}
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for (UUID cardId : permanent.getImprinted()) {
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Card card = game.getCard(cardId);
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if (card != null) {
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permanent.addPower(card.getPower().getValue());
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permanent.addToughness(card.getToughness().getValue());
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return true;
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}
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}
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return true;
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}
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return false;
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}
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}
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@ -0,0 +1,110 @@
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package org.mage.test.cards.single.nph;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* @author Susucr
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*/
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public class PhyrexianIngesterTest extends CardTestPlayerBase {
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/**
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* {@link mage.cards.p.PhyrexianIngester Phyrexian Ingester} {6}{U}
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* Creature — Phyrexian Beast
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* Imprint — When Phyrexian Ingester enters the battlefield, you may exile target nontoken creature.
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* Phyrexian Ingester gets +X/+Y, where X is the exiled creature card’s power and Y is its toughness.
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* 3/3
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*/
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private static final String ingester = "Phyrexian Ingester";
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@Test
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public void test_Ingest() {
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setStrictChooseMode(true);
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addCard(Zone.HAND, playerA, ingester);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 7);
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addCard(Zone.BATTLEFIELD, playerA, "Elite Vanguard"); // 2/1
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, ingester);
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addTarget(playerA, "Elite Vanguard"); // target for trigger
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setChoice(playerA, true); // yes to "you may"
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertExileCount(playerA, "Elite Vanguard", 1);
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assertPowerToughness(playerA, ingester, 3 + 2, 3 + 1);
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}
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@Test
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public void test_Panharmonicon() {
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setStrictChooseMode(true);
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addCard(Zone.HAND, playerA, ingester);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 7);
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addCard(Zone.BATTLEFIELD, playerA, "Panharmonicon");
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addCard(Zone.BATTLEFIELD, playerA, "Elite Vanguard"); // 2/1
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addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears"); // 2/2
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, ingester);
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setChoice(playerA, "<i>Imprint</i>"); // stack triggers
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addTarget(playerA, "Elite Vanguard"); // target for trigger
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setChoice(playerA, true); // yes to "you may"
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addTarget(playerA, "Grizzly Bears"); // target for trigger
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setChoice(playerA, true); // yes to "you may"
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertExileCount(playerA, "Elite Vanguard", 1);
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assertExileCount(playerA, "Grizzly Bears", 1);
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assertPowerToughness(playerA, ingester, 3 + 2 + 2, 3 + 1 + 2);
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}
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@Test
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public void test_DestroyInResponse() {
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setStrictChooseMode(true);
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addCard(Zone.HAND, playerA, ingester);
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addCard(Zone.BATTLEFIELD, playerA, "Underground Sea", 7 + 2);
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addCard(Zone.BATTLEFIELD, playerA, "Elite Vanguard"); // 2/1
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addCard(Zone.HAND, playerA, "Doom Blade");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, ingester, true);
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addTarget(playerA, "Elite Vanguard"); // target for trigger
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Doom Blade", ingester);
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setChoice(playerA, true); // yes to "you may"
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertExileCount(playerA, "Elite Vanguard", 1);
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assertGraveyardCount(playerA, ingester, 1);
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}
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@Test
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public void test_BlinkInResponse() {
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setStrictChooseMode(true);
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addCard(Zone.HAND, playerA, ingester);
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addCard(Zone.BATTLEFIELD, playerA, "Tundra", 7 + 1);
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addCard(Zone.BATTLEFIELD, playerA, "Elite Vanguard"); // 2/1
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addCard(Zone.HAND, playerA, "Ephemerate");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, ingester);
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waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN, playerA, true);
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addTarget(playerA, "Elite Vanguard"); // target for oldest trigger
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Ephemerate", ingester);
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addTarget(playerA, "Elite Vanguard"); // target for latest trigger
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setChoice(playerA, false); // no to "you may" of latest ingester trigger
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setChoice(playerA, true); // yes to "you may" of oldest ingester trigger
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertExileCount(playerA, "Elite Vanguard", 1);
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assertPowerToughness(playerA, ingester, 3, 3);
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}
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}
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