* Exploit - Fixed that Exploit also triggered if the creature with Exploit left the battlefield before the first ability of Exploit resolved.

This commit is contained in:
LevelX2 2015-04-07 00:27:07 +02:00
parent a56cccebf9
commit f62d3ac227
17 changed files with 231 additions and 44 deletions

View file

@ -56,6 +56,7 @@ import java.util.List;
import java.util.UUID;
import mage.cards.Card;
import mage.constants.AbilityWord;
import mage.game.events.GameEvent;
import mage.players.Player;
import mage.watchers.Watcher;
@ -100,8 +101,9 @@ public class StackAbility implements StackObject, Ability {
if (ability.getTargets().stillLegal(ability, game)) {
return ability.resolve(game);
}
if (!game.isSimulation())
if (!game.isSimulation()) {
game.informPlayers("Ability has been fizzled: " + getRule());
}
counter(null, game);
return false;
}
@ -400,7 +402,7 @@ public class StackAbility implements StackObject, Ability {
}
@Override
public boolean isInUseableZone(Game game, MageObject source, boolean checkLKI) {
public boolean isInUseableZone(Game game, MageObject source, GameEvent event) {
throw new UnsupportedOperationException("Not supported yet.");
}