All 1-character strings converted to primitives

"b" + "r" now changed to 'b' + 'w'.  It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
This commit is contained in:
vraskulin 2017-01-27 15:57:10 +03:00
parent 31589778ca
commit f60ebfbb1f
451 changed files with 989 additions and 978 deletions

View file

@ -127,7 +127,7 @@ class ResearchEffect extends OneShotEffect {
textToAsk = new StringBuilder(choiceText);
textToAsk.append(" (");
textToAsk.append(count);
textToAsk.append(")");
textToAsk.append(')');
}
}
@ -170,7 +170,7 @@ class DevelopmentEffect extends OneShotEffect {
for (UUID opponentUuid : opponents) {
Player opponent = game.getPlayer(opponentUuid);
if (opponent != null && opponent.chooseUse(Outcome.Detriment,
"Allow " + player.getLogName() + " to draw a card instead? (" + Integer.toString(i+1) + ")", source, game)) {
"Allow " + player.getLogName() + " to draw a card instead? (" + Integer.toString(i+1) + ')', source, game)) {
game.informPlayers(opponent.getLogName() + " had chosen to let " + player.getLogName() + " draw a card.");
player.drawCards(1, game);
putToken = false;