All 1-character strings converted to primitives

"b" + "r" now changed to 'b' + 'w'.  It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
This commit is contained in:
vraskulin 2017-01-27 15:57:10 +03:00
parent 31589778ca
commit f60ebfbb1f
451 changed files with 989 additions and 978 deletions

View file

@ -100,7 +100,7 @@ public class GameEndDialog extends MageDialog {
StringBuilder sb = new StringBuilder();
for (PlayerView player : gameEndView.getPlayers()) {
sb.append(player.getName()).append(" Life: ").append(player.getLife()).append(" ");
sb.append(player.getName()).append(" Life: ").append(player.getLife()).append(' ');
}
this.txtLife.setText(sb.toString());
@ -128,8 +128,8 @@ public class GameEndDialog extends MageDialog {
sdf.applyPattern( "yyyyMMdd_HHmmss" );
String fileName = new StringBuilder(dir).append(File.separator)
.append(sdf.format(gameEndView.getStartTime()))
.append("_").append(gameEndView.getMatchView().getGameType())
.append("_").append(gameEndView.getMatchView().getGames().size())
.append('_').append(gameEndView.getMatchView().getGameType())
.append('_').append(gameEndView.getMatchView().getGames().size())
.append(".txt").toString();
PrintWriter out = new PrintWriter(fileName);
out.print(gamePanel.getGameLog());