All 1-character strings converted to primitives

"b" + "r" now changed to 'b' + 'w'.  It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
This commit is contained in:
vraskulin 2017-01-27 15:57:10 +03:00
parent 31589778ca
commit f60ebfbb1f
451 changed files with 989 additions and 978 deletions

View file

@ -101,7 +101,7 @@ class UnleashReplacementEffect extends ReplacementEffectImpl {
Permanent creature = ((EntersTheBattlefieldEvent) event).getTarget();
Player controller = game.getPlayer(source.getControllerId());
if (creature != null && controller != null) {
if (controller.chooseUse(outcome, "Unleash " + creature.getLogName() + "?", source, game)) {
if (controller.chooseUse(outcome, "Unleash " + creature.getLogName() + '?', source, game)) {
if (!game.isSimulation()) {
game.informPlayers(controller.getLogName() + " unleashes " + creature.getName());
}