All 1-character strings converted to primitives

"b" + "r" now changed to 'b' + 'w'.  It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
This commit is contained in:
vraskulin 2017-01-27 15:57:10 +03:00
parent 31589778ca
commit f60ebfbb1f
451 changed files with 989 additions and 978 deletions

View file

@ -118,7 +118,7 @@ public class EchoAbility extends TriggeredAbilityImpl {
public String getRule() {
StringBuilder sb = new StringBuilder("Echo");
if (manaEcho) {
sb.append(" ");
sb.append(' ');
} else {
sb.append("—");
}
@ -145,7 +145,7 @@ class EchoEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null && source.getSourceObjectIfItStillExists(game) != null) {
if (controller.chooseUse(Outcome.Benefit, "Pay " + cost.getText() /* + " or sacrifice " + permanent.getName() */ + "?", source, game)) {
if (controller.chooseUse(Outcome.Benefit, "Pay " + cost.getText() /* + " or sacrifice " + permanent.getName() */ + '?', source, game)) {
cost.clearPaid();
if (cost.pay(source, game, source.getSourceId(), source.getControllerId(), false, null)) {
return true;