forked from External/mage
All 1-character strings converted to primitives
"b" + "r" now changed to 'b' + 'w'. It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
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451 changed files with 989 additions and 978 deletions
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@ -101,7 +101,7 @@ public class WishEffect extends OneShotEffect {
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List<Card> exile = game.getExile().getAllCards(game);
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boolean noTargets = cards.isEmpty() && (alsoFromExile ? exile.isEmpty() : true);
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if (noTargets) {
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game.informPlayer(controller, "You have no cards outside the game" + (alsoFromExile ? " or in exile" : "") + ".");
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game.informPlayer(controller, "You have no cards outside the game" + (alsoFromExile ? " or in exile" : "") + '.');
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return true;
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}
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@ -118,7 +118,7 @@ public class WishEffect extends OneShotEffect {
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}
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}
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if (filteredCards.isEmpty()) {
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game.informPlayer(controller, "You don't have " + filter.getMessage() + " outside the game" + (alsoFromExile ? " or in exile" : "") + ".");
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game.informPlayer(controller, "You don't have " + filter.getMessage() + " outside the game" + (alsoFromExile ? " or in exile" : "") + '.');
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return true;
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}
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