All 1-character strings converted to primitives

"b" + "r" now changed to 'b' + 'w'.  It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
This commit is contained in:
vraskulin 2017-01-27 15:57:10 +03:00
parent 31589778ca
commit f60ebfbb1f
451 changed files with 989 additions and 978 deletions

View file

@ -68,7 +68,7 @@ public class ExileCardYouChooseTargetOpponentEffect extends OneShotEffect {
Card sourceCard = game.getCard(source.getSourceId());
if (controller != null && opponent != null) {
if (!opponent.getHand().isEmpty()) {
opponent.revealCards(sourceCard != null ? sourceCard.getIdName() + " (" + sourceCard.getZoneChangeCounter(game) + ")" : "Exile", opponent.getHand(), game);
opponent.revealCards(sourceCard != null ? sourceCard.getIdName() + " (" + sourceCard.getZoneChangeCounter(game) + ')' : "Exile", opponent.getHand(), game);
TargetCard target = new TargetCard(Zone.HAND, filter);
if (controller.choose(Outcome.Exile, opponent.getHand(), target, game)) {
Card card = opponent.getHand().get(target.getFirstTarget(), game);