All 1-character strings converted to primitives

"b" + "r" now changed to 'b' + 'w'.  It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
This commit is contained in:
vraskulin 2017-01-27 15:57:10 +03:00
parent 31589778ca
commit f60ebfbb1f
451 changed files with 989 additions and 978 deletions

View file

@ -134,7 +134,7 @@ public class ClashEffect extends OneShotEffect implements MageSingleton {
cards.add(cardController);
controller.revealCards(sourceObject.getIdName() + ": Clash card of " + controller.getName(), cards, game);
cmcController = cardController.getConvertedManaCost();
message.append(" (").append(cmcController).append(")");
message.append(" (").append(cmcController).append(')');
} else {
message.append(" no card");
}
@ -145,7 +145,7 @@ public class ClashEffect extends OneShotEffect implements MageSingleton {
cards.add(cardOpponent);
opponent.revealCards(sourceObject.getIdName() + ": Clash card of " + opponent.getName(), cards, game);
cmcOpponent = cardOpponent.getConvertedManaCost();
message.append(" (").append(cmcOpponent).append(")");
message.append(" (").append(cmcOpponent).append(')');
} else {
message.append(" no card");
}